Get the MTG
by John Hornberg
Necropotence - Banned. Yawgmoth's Bargain -
Banned. You thought Wizards of
the Coast would learn from their mistakes and NOT make
any version of it
again, but look, they did (those idiots!):
Symbiotic Deployment - 2G
Enchantment - Rare
Skip your draw step.
1, tap two creatures you control: Draw a card.
The key here is to ask the Wizards creators WHAT IN THE
WORLD WERE YOU
THINKING TRYING THIS AGAIN!?!
They keep remaking Necropotence, and in a sence, this is
the worst of the
bunch. It does, on the main part, have a huge
impact with one and only one
card in Extended - Donate.
Yes, stick them without cards, then YOU get the card
advantage, and beat
them down with big tramplers and flyers.
More or less, this card will have little to no impact on
the Type II format,
especially without a great way of untapping creatures
outside of Breaking
Wave and Seeker of Skybreak (Jandor's Saddlebags doesn't
count). Even then,
Seeker of Skybreak only goes so far since you can only
have four in a deck,
and Breaking Wave's price is enough to make anyone
cringe at the idea,
especially compared to the cost of Seeker of
This card's uses only go as far as Donate will take it.
Type II might find uses for it in decks using numerous
elves, and decks
built to make billions of Saprolings. Saprolings
in particular could help
to make a Son-of-Necro deck, changing the color to green
instead of the
Saproling decks are iffy, and without the advent of a
cheap saproling card,
you can easily be stopped if you don't play it right.
Drawbacks to this card are extremely simple ,and they
are that for any deck
imploying a combo. Counterspells. Counters
are the single biggest threat
to this card and the livelihood of a Donate - Deployment
deck ever working.
Countering the Donate leaves you with a card you are
Along with this, white Disenchants it, Fires Hull
Breech's it, and Black
will almost definitly be with white now, and of course
will destroy it (with
the help of white).
Here, for those of you who don't see how this deck would
be built, at least
in the extended format, here is how it'll look for me:
4 Gaea's Skyfolk - APOCALYPSE (2/2 flyer for a GU)
4 Llanowar Elves - Seventh Edition
4 Urborg Elves - APOCALYPSE (Taps for a G, B, or U for
3 Seeker of Skybreak - Tempest or Seventh Edition
1 Spirit Monger - APOCALYPSE (See the JPEG on the
4 Symbiotic Deployment - APOCALYPSE (Crappy but workable
3 Enlightened Tutor OR 3 Sterling Grove -Sixth
4 Donate - Urza's Destiny
4 Rancor OR 4 Sinister Strength - Urza's
4 Brainstorm OR 4 Fact or Fiction- Mercadian
1 Illusions of Grandeur - Ice Age (Gotta spice things up
2 Coat of Arms - Exodus or Seventh Edition
3 Elfhame Palace OR 3 Brushlands - Invasion/Seventh
4 Yavamaya Coast - APOCALYPSE (Taps for a blue or Green)
Now, this deck is utterly extended, Donate has no chance
of ever coming back
in type II (I can't verify that, so don't whine to me!),
but this deck could
be a viable replacement for the original Trix,
Necropotence's banning in Extended format.
Keep in mind with the options I gave you:
1) Enlightened Tutor is an instant, and Sterling
Grove is only good when
you only have one, and I think if you have two, you
can't Donate the
deployment (I think, I don't have it infront of me!)
2) Sinsiter strength makes for a bigger creature,
but Rancor Tramples.
Keep in mind Coat of Arms.
3) Brainstorm comes out on the first turn and
you'll always get the three
cards, but Fact or Fiction comes out later, and has a
more immediate impact,
at the cost of something you might need.
4) Loss of a turn, or one damage between Elfheame Palace
Justy remember to keep your options open, and have fun
Signing Out, John Hornberg, the Doofy Deck Builder
I can be reached at firstname.lastname@example.org,
and one warning, no
badmouthing, and I'll respond to everything, no matter
what it says!