I noticed that these cards may not be the best when played separately but
can kick @$$ when played right. First, an honorable Scout should be played &
you gain 2 life for each black and/or red card an opponent controls! Then, a
few turns later you pull out a Steel Leaf Paladin which has 4/4 (not to
shabby but it gets better), first strike, and the power to return a green or
white creature to your hand. How about honorable scout!!? What! Why? On your
next turn replay honorable Scout to have the same effect when it comes into
play. Hey! Not bad for 2 common cards!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 

Chris Smith Color: two color