From: Iamthewactweasel@aol.com Sent: Tuesday, December 11, 2001 3:22 PM Subject: G/U/B Opp Orb With squirrels running rampant and enemy colors finding each other allies I decided to make a new Opp-Orb deck to outrace another. Here it goes. Library (60): Creatures (12): 2 Nut Collector 4 Birds of Paradise 2 Spiritmonger 4 Gaea's Skyfolk Enchantments (11): 3 Squirrel Nest 4 Opposition 4 Zombie Infestation Instants/Sorceries (8): 1 Upheaval 4 Duress 3 Counterspell Artifacts (5): 4 Static Orb 1 Dragon Arch Land (24) 3 Yavimaya Coast 3 Llanowar Wastes 3 Salt Marsh 6 Forest 5 Island 4 Swamp The best way to play this deck would probably be... T1: Forest = Bird T2: Bird, Forest = Squirrel Nest on island, make token T3: Bird, Forest, island, swamp = Opposition (tap something) T4: Swamp, Forest = Zombie Infestation Discard all except Orb many 2/2's, nest working at full steam (tap 4 things) T5: Orb, more tokens with nest (tap 5 things) In the late game an upheaval followed by a Zombie Infestation spells doom for most decks. The key is to get the Orb and Opposition out. the when you have the lock the game is yours. Nut Collector and Squirrel nest slowly add to your army. The combo should be pulled off by at most the sixth turn. Some more card drawing in the form of Fact or Fiction could also be employed. With only one 1cc creature in the deck don't be afraid to drop a first turn Salt Marsh. Duress should help against fires and counterspell. Ostracize is definitely in the sideboard, for Skizzik is this deck's natural enemy. Plague Spitter could give this deck fits. That is why the Infestation is in the main deck, instead of going for 1/1's make 2/2's who are out of the Spitter's reach. If Oppofishin' is big where you play consider more nonbasic lands to prevent from island walk taking you out. Look's Good