From: MasterMage85@aol.com
Sent: Saturday, December 08, 2001 8:06 AM

Subject: my deck idea: by mastermage


We'll, within the past few weeks I have been trying to come up with a few good deck idea's. And this is one of them. One morning, while testing a deck on apprentice, I decided to try building a deck with those Thought creatures. Even though I didn't use them all, I saw this little card again, Cultural Exchange. My first attempt failed at making a deck with this card in it, but I am willing to try again. The combo is to get out a lot of Thought creatures, then use Cultural Exchange to exchange them for my opponents strong creatures, and making them have 1 turn to use there hand or discard it.

While building this deck, I decided to make this a mono blue deck and make it type 2 cause that is where the most effective cards for this deck is. So onto my build.

We'll, the first thing you need in a combo deck is 4 of every card in the combo. So in comes in:

4 Cultural Exchange
4 Thought Nibler
4 Thought Eater

The only reason why the Thought Devourer is not in here is cause of it's side effect taking to much of a toll on me. Speaking of that, a few friends of mine, while testing this deck, suggested Spellbook so the effect of the Though creatures don't effect me to much, and the people on the boards suggested that to. So in comes in:

4 Spellbook

Next thing needed for this deck is mana acceleration. As far as mono blue goes, it has only one thing in mana acceleration, Sky Diamond. In this current type 2 environment, mana acceleration is needed to win. So in comes in:

4 Sky Diamond

Next thing needed is counters and card drawing. Without these things, this deck won't survive out there. So for my counters, I use Syncopate, Memory Laose and Counterspell. Memory Lapse is for countering big creatures early that might work better later. Syncopate is to take cards like Parnious Deed out of the game. And for card drawing, I putted in Fact or Fiction cause of the big card advantage in it.

4 Syncopate
4 Counterspell
4 Memory Lapse
4 Fact or Fiction

And lastly, the land count. There are 24 spaces for land, so I am going to put in 20 Island and 4 Meteor Crater. The island is kinda obvious, but the Meteor Crater is for when I get a creature with a activated ability.

20 Island
4 Metoer Crater

So here is the final deck.

4 Cultural Exchange
4 Thought Nibler
4 Thought Eater
4 Spellbook
4 Sky Diamond
4 Syncopate
4 Counterspell
4 Memory Lapse
4 Fact or Fiction
20 Island
4 Metoer Crater

We'll, thats my idea. I'll send more as soon as I think of them.
Thanks for reading,
mastermage

And suggestions, commets (but please, no hate mail) send them to MasterMage85@aol.com