I call it Turn 6 because that's it's average kill time. This deck is a 4 colored Fires Deck, type 2. It has lost only 4 times out of about 100 games. Either the people I am playing suck or the deck just kicks. Anyway, here it is, Turn 6: Creatures(27) 2 Llanowar Elves 4 Birds of Paradise 2 Utopia Tree 2 Elvish Piper 2 Kavu Titan 4 Flametounge Kavu 4 Skizzik 2 Spiritmonger 4 Shivan Wurm 1 Rith, the Awakener Other(15) 4 Fires of Yavimaya 2 Fervant Charge 2 Ceta Sanctuary 1 Aura Shards 1 Seize the Day 1 Relentless Assault 2 Order/Chaos 2 R/B Cameo (I forgot the name) I'm still working on the sideboard, but that's it for this deck. It has been kicking lots of a$$ for quite some time, I am planning on taking it to another level of play to try it. Anyway, like I said: Turn 6 kill almost every time. Imagine a 3rd turn of any of the fatties mentioned above with haste. Not cool for the other guy/girl. 3rd turn hit for at least 5; 4th at least another 5; 5th possibly hit for 10 or more; 6th they should be at 5 life at the most by now, just kill them. Order/Chaos comes in handy by about the 5th turn. Cast it while you attack and they can't block your huge creatures. Try it out. Email me any suggestions. Joshua Sebastian jds_snbco@yahoo.com