Lava Burn and hasty creatures Creatures (15) 2x Gerrard's Irregulars 1x Orge Berserker 1x Wild Colos 1x Raging Minotaur 1x Ambush Party 1x Goblin Berserker 2x Thundering Giant 1x Raging Cougar 1x Lightning Elemental 2x Viashino Sandscout 2x Suq'Ara Lancer Walls (2) 1x Wall of heat 1x Wall of stone Other (22) 3x Scent of Cinder 3x Arc Lightning 2x Lightning Blast 2x Lava Burst 2x Lunge 1x Retribution 1x Flame Jet 2x Lava Axe 1x Spitting Earth 1x Thermal Blast 1x Panic Attack 3x Heat Rays Lands (21) 21x Mountain Ive been into magic for about 2 months roughly. A guy persuaded me to go into it so I went to a store and bought an apocalypse burial deck. I played a couple of games and never really got fully into it. Not until 2 dudes at a store just gave me two boxes full of cards they were throwing away. I went home and looked at the cards. I found all kinds of red cards in there. All burns. I made a deck of super huge creatures and a few burns. When I told one of my friends about it he told me it probably sucked. I asked him why and he said that red is for burning and small hasty creatures. So I went back in there and put all creatures with haste and a lotta burns. I started to play with it and got good results. The point of the deck is to Burn their creatures first and then burn them if you can. Use the heat rays, arc lightning, amd Lightning blasts to clear out the opponents creatures paving a way for your haste creatures that can attack as soon as you pay for them. Then if you have enough mana use the Lava Axes and Lava Bursts to hit the player himself inflicting major damage. If you are able to aquire more Lava Axes and Lava Bursts please jam em in there. You might just want to forget about creatures all together and burn him directly fast! But i mean Fast! cause if they build up creatures and you have no way of stopping them there damage will add up. Also I put a couple of walls in there too. Just in case they put a couple of huge creatures in there that you cant get rid of just just block em with the wall of stone. Its at 0/8 so it wont do anything to them but it will surely stop the damage from coming to you. One final tip with the scent of cinders is to use them on early in the game when you have a lotta cards in your hand. They are cheap and can do heavy damage right off the bat. This is my main deck that i fight with and rarely do I get beat bad if beaten at all. Oh and since the Arc Lighning deals 3 damage to target creature divided among creatures or players use it to destroy 2 or 3 pesty 1/1 and 2/1 creatures at a time. Questions and Comments email to cheeser11@hotmail.com _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp