18 Mountain
3 Blood Frenzy
3 Seething Anger       
3 Giant Strength
4 Seal of Fire
4 Goblin Grenade
4 Mogg Fanatic
4 Raging Goblin
3 Mogg Raider
4 Shrieking Mogg

3 Goblin Tinkerer
3 Goblin Digging Team
3 Arc Lightning
3 Shock
3 Coiled Tinviper

This mono-red deck is a victor by turn 4 if unblocked. I like to combo a
Mogg Fanatic attack w/ Blood Frenzy followed by a sacrifice for six damage
in one turn. Goblin Grenade is the best direct damage spell other than
lightning bolt.
The Seal of Fire clear out the way of your opponent's creatures- they
usually won't be able to cast 4 toughness creatures within the first 3 turns
because of Goblin Grenade and S.O.F. If all else fails, Shrieking Mogg and
"sac"ing all other Goblins (Mogg Raider) and creature pumping can put the
finishing blow on your opponent. The Goblins in the board can get rid of
artifacts and walls, respectively. If your opponent tries to swarm you with
his/her own creatures, then Shock and Arc Lightning are your answers.
COP:White? The Tinviper gets around that, but watch out for Disenchant or
Seal of Cleansing.

Good luck and let the Goblins be with you!

John Weis