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Rare Hunter 666

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Rare Hunter's Hunting Grounds

The Best Deck in Extended?

    Despite not having the results of some other decks like BDW, or Tog, Heartbeat may just be the best deck in the format. With all the aggro in the form of BDW, Affinity, and the uber fast Ichorid, the Moment’s Peace packing stall machine can easily win. What happens when you place a deck a deck based on Brain Freeze for the win against Ichorid? You see one of the best decks in the format get owned .Now then, the deck doesn’t have the best control match up, but it can beat Tooth, and pretty much every aggro deck in the format. Lets look at a list from Pro-Tour Los Angeles.

12 Forest
10 Island

4 Sakura-Tribe Elder

4 Mind's Desire
4 Gifts Ungiven
4 Cunning Wish
4 Heartbeat of Spring
4 Nostalgic Dreams
3 Early Harvest
3 Fact or Fiction
2 Rampant Growth
2 Moment's Peace
1 Deep Analysis
1 Revive
1 Brain Freeze
1 Echoing Truth


3 Mana Short
3 Brain Freeze
2 Moment's Peace
1 Naturalize
1 Stifle
1 Words of Wisdom
1 Fact or Fiction
1 Early Harvest
1 Memory Lapse
1 Chain of Vapor

Looking at the mana base, you notice its all basics. This is because Early Harvest only untaps basic lands. This does make the deck pretty budget. The creature base seems obvious. You have twenty two basic to fetch with the Elder, and it chump blocks Ichorids, or other aggro threats. The spell base is very solid. Desire help build up a massive storm count with limited mana, giving you free spells to play. I t can also double the storm count. Gifts, and Fact or Fiction are your basic card drawers in the deck, with Recollect, Deep Analysis, and Revive in there for added synergy with the card draw. Nostalgic Dreams is there to keep you from fizzling when you go to combo out. Moment’s Peace is there to stall out aggro. Cunning Wish provides a nice tool box. Mana Short helps keep control decks in check, while the Brain Freezes in the SB up the main deck count to 5.

Match Ups:

Aggro Rock: Discard is the main threat. It makes it harder to go off. The aggro of course gets stone walled. I’d say about 50/50. Just because it depends on whether they get good discard.

BDW: They have burn, but you should be able to stall enough of there creature aggro. If you can live long enough, you should be able to win. 60/40, your favor.

Ichorid: Thought of as one of the best decks, but this a really bad match up. They mill themselves, and multiple Fogs is bad for them. 70/30, your favor.

Tog: Bad Match up, due to counters. Just like any control deck, you need to outplay them, and more than likely out draw them. 40/60, the other guys favor.

No-Stick: Another bad match up. Though Star Wars Kid won through an Orim’s Chant, and a pair of Counterspells, I don’t think it is the normal thing. So I would say 70/30, in the other guys favor.

Tooth and Nail: Should be an easy win. You should be able to combo out, and if not, stalling under Moment’s Peace until you can seems like a good plan. 70/30, your favor.

CAL: Unless they drop Confinement, and you don’t draw bounce, you should be able to win. They kind of mill themselves too. 60/40, your favor.

Mirror Match: Well, try to combo out fast, and watch for the opponent using your own storm count to kill you.

So, there is your belated overview of the Heartbeat Combo deck. Next time, we will take a break from deck overviews, and do something different.

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