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Pojo's Magic The Gathering
Judge's Corner

Suspicious Mistforms

Short Answers:

-A token in a zone other than the in play zones disappears.

-After blockers, there is a space to play abilities before damage goes on the stack. So you can pump an unblocked creature to do more damage to your opponent.

-"Artifact Creature" is not a creature type.

-You reveal each card if you draw multiple cards with Future Sight out.

-Untapping an attacking creature does not remove it from combat.

-The mana cost of a token is 0.


Long Answers:

Q: I have Plated Sliver and Mistform Dreamer in play. My opponent has two Goblin Taskmasters and two Skirk Commandos. On my turn, I turn Mistform Dreamer into a Sliver. Then, I play Crown of Suspicion enchanting Mistform Dreamer. Mistform Dreamer is now a 4/1 Sliver (until end of turn).

Could I sacrifice Crown of Suspicion and, in response, turn Mistform Dreamer into a Goblin until end of turn to have all Goblins (the Goblin Taskmasters and Skirk Commandos as well as Mistform Dreamer) get +2/-1 until end of turn?

A: Yes.


Q: (We've been arguing on whether Mistform Dreamer is killed as soon as it's no longer a Sliver (thus being a 4/0 creature) so Crown of Suspicion would not have a legal target to enchant upon resolution and just go to the graveyard. In my opinion the effect triggered by sacrificing Crown of Suspicion should still be on the stack though. Another point was whether (taken Crown of Suspicion's effect would be on the stack) Crown of Suspicion would check on the creature type the enchanted

creature originally had when Crown of Suspicion was sacrificed (Sliver) or when the effect resolves (Goblin or, so someone suggested, dead Illusion?))


A: Once you sacrifice the Crown of Suspicion, the first effect giving it +2/-1 ends. So the Mistform Dreamer would be 2/2 at this point, with the sacrifice ability on the stack. Changing it to a Goblin at this point would make it 2/1, so it would still be alive (for the time being).

The Crowns check the creature type of the creature it was on when the ability resolves. If the creature is no longer in play at this point, it checks what the creature was just before it left play.

So, for example, if there was an Engineered Plague set to Goblins out also, and your opponent controlled a Goblin Piledriver, your Dreamer would die as soon as it became a Goblin, but then the Crown would give all Goblins +2/-1 anyway when its ability resolved, as the Dreamer was a Goblin the last time it was in play. Thus, the Piledriver would die.


Q: A question about power (and toughness): Is power the number at the bottom of the card, or is it how much damage it will deal to something that blocks it. i.e., if you use a Might of Oaks on a Thorn Elemental, and then use Nantuko Mentor's ability on it, will the Thorn Elemental get +7/+7 or +14/+14?


A: The number before the slash printed on the lower right corner of a creature card is the creature’s power. A creature’s current power is the initial value (the printed number), modified by any counters that adjust power and then by any continuous effects. (Definition, Power)

So casting Might of Oaks on a Thorn Elemental would make then Thorn Elemental 14/14. If you then use the Mentor on it, the Thorn Elemental would be 28/28.


Q: I was just wondering if it is possible to play Mogg Infestation and destroy all my opponents creatures, and then use Brand to gain control of the creature tokens?

-Kc Micro

A: The owner of a token is the controller of the spell or ability that created it. (Definition, Owner)

So yes, if you play Mogg Infestation and then Brand, you get all the tokens.


Q: If I play Aether Mutation on an opponents creature, who receives the saprolings?


A: You do.


Q: What happens if you try to cast a Muscle Sliver while there is an Engineering Plague in play set to "Sliver"? Which ability activates first in terms of state-based effects?

-Tony B.

A: The Muscle Sliver comes into play with both the +1/+1 from its own ability, and the -1/-1 from the Plague. So it comes into play as a 1/1, and lives.


Q: If my opponent uses Contested Cliffs to have the Phantom Nishoba deal damage to one of my creatures, will he gain life from that?

-Ben W.

A: Yes. He gains life whenever the Nishoba deals damage, no matter how it deals damage.

(Read Mantra #5 for the answer to your other question.)


Q: Barbarian Bully


Creature -- Barbarian


Discard a card at random from your hand: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Play this ability only once each turn.

When I use Barbarian Bully's ability, do I get to pump it up to a 4/4 AND deal 4 damage to a player or do I choose from either of the two actions?

-Burnz V.

A: When the ability resolves, each player, starting with you, can choose to take 4 damage. If no one does, it gets +2/+2 until end of turn. It won't both deal 4 damage and get the bonus.


Tournament Report - FNM - Diamond Bar, CA

Well, to start out the new place, I decide to play Tog.


4 Aether Burst

3 Chainer’s Edict

4 Circular Logic

4 Counterspell

4 Deep Analysis

3 Force Spike

4 Psychatog

4 Shadowmage Infiltrator

4 Smother

1 Upheaval

1 Barren Moor

2 Darkwater Catacombs

8 Island

3 Lonely Sandbar

4 Polluted Delta

3 Swamp

4 Underground River


2 Boomerang

1 Chainer’s Edict

2 Compulsion

4 Engineered Plague

2 Ghastly Demise

1 Haunting Echoes

2 Hibernation

1 Upheaval

Round 1 - Bulk Lao - U/G Madness

Game 1 - He wins the roll, 3-2, and plays. He drops Islands for the first 5 turns, and then finally drops a Forest for his 6th land. I ping him down with a Tog, and then when he taps out, I heave into the Tog. He plays Island, and then madnesses out a Walla (finally, someone who doesn't just try to cast it). I Edict him and go in for the kill.

Sideboard: In: 2 Ghastly Demise, 2 Compulsion, 2 Hibernation, Chainer's Edict, Upheaval. Out: 4 Aether Burst, 4 Deep Analysis.

Game 2 - He gets all 4 Mongrels on the draw. I am able to deal with 3, but the fourth just hurts, combined with the Compost he drops a turn later. I try to survive with a Tog, but the Compost just gives him too much advantage.

Sideboard: In: 3 Deep Analysis. Out: 2 Ghastly Demise, 1 Shadowmage Infiltrator.

Game 3 - He again gets the quick Walla/Mongrel/Compost draw. I am again unable to deal with this, and am unable to get to 6 mana to try to emergency Upheaval in time.

Games: 1-2, Matches: 0-1

Round 2 - Jim Fowler - MBC

Jim is one of the guys that used to play down in Orange also, before they decided to screw the players over.

Game 1 - He wins the roll, 13-8. We get into an early game stall, with no creatures surviving on either side. He Echoes me like 10 turns in, and my library dwindles. He plays a Replicator for 13, to get around my Force Spike. I am able to Smother the first couple of tokens, but then he just Corrupts me out. I had seen 52 cards, either drawn or through the Echoes, and no Upheaval. I turn the other 8 over, and Upheaval was card #59. Sucky.

Sideboard: In: 2 Boomerang, 2 Compulsion, Chainer's Edict, Haunting Echoes, Upheaval. Out: 4 Aether Burst, 3 Shadowmage Infiltrator.

Game 2 - My note on the score sheet sums it up rather nicely: "I played like s***." I rushed myself too much, and then, I play a Tog and a Deep Analysis, leaving me with only 1 blue mana open, when I know he has the Edict and Mind Sludge. Nantuko Shade does the dirty work this game.

Games: 1-4, Matches: 0-2.

Round 3 - Neil - Mono green

Game 1 - I lose my third roll of the night, 10-6. We each take a mulligan before we start. I manage to keep his side of the board mostly clear, and Tog him out from 14.

Sideboard: In: 4 Engineered Plague. Out: 3 Deep Analysis, 1 Shadowmage Infiltrator.

Game 2 - This game it was all about the turn 3 Plague on Elves. I then go beat with some Finkels and Togs, and win my match for the night.

Games: 3-4, Matches: 1-2.

I then drop at this point, as my cold has taken a turn for the worse, and I need to get home.

We had an attendance of 20, which is rather nice for the first week. Hopefully we can get more out as the weeks roll on.

The information again:


All-Star Games

2773 S Diamond Bar Blvd

Diamond Bar, CA 91765

Start time is 6:30pm, and the format is Type 2.

See you Thursday.

Bill Guerin


DCI Level 2 Judge




Copyright 2001 Pojo.com


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