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BMoor's Magic The Gathering Deck Garage
B/G cemetery magic deck
October 13, 2007

Here's another deck that Sean forwarded me.  I hope nobody minds if a mechanic other than the one you sent your deck to fixes your deck...
Hey Sean,
This is a deck I've toying with for some time now. Here's the decklist.
Creatures: 26
Phyrexian Plaguelord 1
Ravenous Baloth 3
Braids, Cabal Minion 2
Wirewood Herald 3
Darkheart Sliver 4
Sakura-Tribe Elder 4
Elves of Deep Shadow 4
Caller of the Claw 2
Bone Shredder 2
Quagmire Druid 1
Non-Creatures: 11
Oversold Cemetary 3
Golgari Germination 4
Living Wish 4
Lands: 23
Swamp 8
Forest 11
Overgrown Tomb 3
Urborg, Tomb of Yawgmoth 1
General wishboard-
Phyrexian Plaguelord
Phyrexian Ghoul
Braids, Cabal Minion
Savra, Queen of the Golgari
Bone Shredder
Ravenous Baloth
Viridian Shaman
Quagmire Druid
Strip Mine
My deck is based sacrificial effects and recurring them with Oversold Cemetery. Golgari Germination and Caller of the Claw just make more tokens to sacrificed to Braids, Plaguelord, or Quagmire Druid. Wirewood Herald lets me tutor for Caller of the Claw. I've been thinking of main decking one Savra as a singleton. Living Wish lets me run a toolbox to fetch whatever creature I need at the moment or can fetch me a land if need any lands at that moment. I have Spiritmonger in the wishboard for the simple reason that I'm a major Timmy at heart and love smashing face with it. I haven't really played tested with it much, but I believe there is room for improvement. I'm not on any tight budget, but I can't afford a playset of Bayous or Llanowar Wastes. It took me a year to get those three Overgrown Tombs. So tell me what you think can be improved upon.
Thanks for reading this and for any feedback.
Ahh, the graveyard.  In Richard Garfield's grand design, it was just that: a place where cards went when they were all used up and you never saw them again.  Today, thanks to a wealth of necromancy and revivification, it's sort of like your "other hand".
So, how can you best "draw cards" from your graveyard?  Well, first, you have to put them there.  And they have to be pretty good cards in the first place, if you're willing to go through the trouble of getting them back.  I have to say, I'm not sold on Bone Shredder.  Yeah, it can kill a creature for 2B (as long as it's not black or artifact), and then block a creature.  But I think you could do the same job better with the new Lorwyn card Shriekmaw.  With it's Evoke ability, it can do a decent Terror impression, or for five mana, it's a slightly bigger Nekrataal.  When you just want the kill, Shriekmaw is cheaper.  When you want the body, Shriekmaw may demand an up-front payment, but it's a bigger body-- a 3/2 fear instead of a 1/1 flying.  And it's still a mana cheaper in the long run.  Also remember that when you Evoke it out, it comes into play and is sacrificed.  So Golgari Germination and Caller of the Claw will count it, and Phyrexian Plaguelord can sacrifice it in response to the Evoke sacrifice.
For all those same reasons, I also recommend Briarhorn.  I like your thinking with cards like Quagmroe Druid and Sakura-Tribe Elder: in a deck that wants to sacrifice and recur creatures, you want your extra effects to be abilities of creatures if possible instead of instants or sorceries.  However, you still need a few combat tricks.  As of now, Caller of the Claw is your only option for playing spells during combat or at EOT.  Good, but more would help, and Briarhorn is that "more".  For 3G, he can jump out in front of blockers as a 6/6, or he can be the extra 3 you need to make combat math favorable for you... and maybe sticking around as a Hill Giant... or maybe not.  Also remember that by Evoke or by hardcasting, Briarhorn has flash.  And Shriekmaw doesn't.  You could also think about Mournwhelk or Cloudthresher, though the latter has high color requirements, but also gives the deck a good answer for flying decks.  Maybe as a one-of in the wishboard?
So what do you cut for all this?  Hard to say really.  I'm not even done adding cards.  Maybe I should just be giving you a list to consider for the wishboard?
Well, that's not true entirely.  Elves of Deep Shadow aren't doing much for you.  One damage for a mana elf, plus 23 lands?  Take them out, and add in Elvish Harbinger.  They do the same job as Wirewood Herald without needing to be sacrificed, and tap for green or black without hurting you.  They also let you cheat the numbers on your other Elves, and maybe add a few more to the wishboard.
Speaking of which, there's plenty of excellent green/black cards you could add in alongside Spiritmonger.  Seeing as how I'm just riddled with neat ideas, I'm just going to list them.
Mortivore- If you're filling your graveyard with creatures, I'm amazed you didn't think of this one yourself.  This could easily be a 15/15 regenerator.
Golgari Grave-Troll- Another potential 15/15 regenerator, except this time it can put more creatures in your graveyard for you while bringing itself back.  To be honest, it kind of bothers me how few ways you have to bring creatures back.
Grave-Shell Scarab- Another Golgari minion that doesn't know when to die.  And can draw you extra cards.
Pit Keeper- Oversold Cemetery on a 2/1.  And can be brought back with Oversold Cemetery to bring back another creature.
Doomed Necromancer- Puts himself in the graveyard and gets back a creature.  What's not to like?
Svogthos, the Restless Tomb- See Mortivore, only this time it's a land, so sorcery removal can't hit it.  Also, Living Wish can wish for a land, so why not?
Nath of the Gilt-Leaf- He makes tokens to sacrifice and makes your opponents discard.  And your Elf search effects can find him.  Maybe one copy maindecked and one wishboarded?
Havoc Demon- This guy can kill freakin' everything.  You can get your dead stuff back.  Can your opponent?
That's a lot of ideas to chew on, so I'll leave you like the girl in the art of Recollect-- pondering your graveyard exploits and how best to go about them.  Good luck, and remember: when you get knocked down, always get up again.

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