"Wouldn't you like to know 
												***creepy voice*** I'll never 
												tell..."
												
												<uber_panda@hotmail.com> 
												wrote: 
												This deck is a Rith Deck, i 
												couldn't build a good deck 
												around Invasion, so naturally i 
												brought it back out during the 
												next block involving Multicolors 
												and Saprolings. This deck is in 
												the first stages but i can 
												already see that it has a little 
												mana issues.
												
												Lands (22)
												4x Forest
												3x Plains
												4x Mountains
												3x Boros Garrison
												2x Selesnya Sanctuary
												4x Rith's Grove
												1x Sunhome
												1x Vitu-Gazi
												
												Creatures (13) or (14, if i 
												added Tolsimir Wolfblood) 3x 
												Conclave Phalanx (gaining tons 
												of life, for free!) 2x Centaur 
												Safeguard 2x Boros Recruit 2x 
												Rith, the Awakener (enough said) 
												2x Verdeloth the Ancient 2x 
												Selesnya Guildmage (or 1x 
												Firemane Angel and 1x Argus Kos, 
												Wojek Veteran)
												
												Sorceries, Instants, 
												Enchantments (22)
												2x Scatter the Seeds
												2x Rally the Righteous
												1x Overwhelm
												3x Dawn's Reflection
												2x Divergent Growth
												2x Priveleged Position
												2x Doubling Season
												1x Razia's Purification (Last 
												Resort)
												1x Glare of Subdual (A lot of 
												Saprolings leaves your opponent 
												wide open) 2x In the Web of War 
												(Constant beatings) 3x Saproling 
												Symbiosis 2x Lightning Helix 2x 
												Fist of Ironwood
												
												Artifact (1)
												1x Sunforger
												
												The deck usually does a good 
												job, but i want to make it a lot 
												better because i know there are 
												still a lot of changes to be 
												made.
 
												
												This decklist has already got 
												some of the best cars spanning 
												several years of Magic, probably
												because it's built around an 
												idea as old as Magic itself- the 
												Saproling. Just reading the deck
												gets the ideas swirling around 
												in my head like atoms in a 
												particle accelerator. But let me 
												try and calm down and see what 
												in this deck doesn't need to be 
												there.
												
												Conclave Phalanx is good in the 
												late game, but still not good 
												enough. Centaur Safeguard and
												Boros Recruit are easy for this 
												deck to cast, but also not good 
												enough. Divergent Growth is
												too....temporary, Razia's 
												Purification is a bit out of 
												place, and there isn't much for 
												Sunforger to tutor up.
												
												Now that I've cut out the chaff, 
												it's time to let the ideas flow. 
												First of all, Verdeloth the
												Ancient isn't as good as Nemata, 
												Grove Guardian. Next, increase 
												the count of Selesnya Guildmage 
												to 4, and add a few Selesnya 
												Evangel. Also try a copy of 
												Ulasht, the Hate Seed(works 
												great with Doubling Season). 
												Next, forget Firemane Angel and 
												Agrus Kos, but definitely add 
												Tolsimir. And with Rith, Nemata 
												(and maybe Verdeloth too), 
												Ulasht, and Tolsimir, add in a 
												few copies of Time of Need. 
												Glare of Subdual is definitely a 
												powerhouse in this deck, so 
												probably switch the In the Web 
												of Wars to Glares. Fires of 
												Yavimaya would be a good way to 
												go old-school, and you may want 
												to switch Sunhome with Skarrg, 
												the Rage Pits. Nullmage Shepherd 
												fits right in here. Leyline of 
												the Meek is just the kind of 
												card this deck wants, and Hour 
												of Reckoning works much better 
												than Razia's Purification. Coat 
												of Arms has been the finisher 
												for Saproling decks for years. 
												And find some room for 
												Pollenbright Wings; you don't 
												have much defense against 
												flyers.
												
												Now that I've just unleashed all 
												those ideas upon you at once, 
												I'll give you plenty of time to
												let them soak in. Enjoy 
												yourself!
												
												~BMoor