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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Glorious End
Image from Wizards.com

 Glorious End
- Amonkhet

Reviewed May 2, 2017

Constructed: 3.5
Casual: 4.5
Limited: 2.25
Multiplayer: 3.0
Commander [EDH]: 3.25

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


David Fanany

Player since 1995

Glorious End
 
This is a very interesting card; so interesting that it makes me wonder how Aaron Forsythe, who's on the record as saying that "interesting" cards are not usually good for Magic, let it through. I'm not sure why Final Fortune couldn't come back, seeing as that's basically exactly how this is usually going to be used, but this does give red the ability to effectively counter any spell (including ones that can't be countered), at least if you squint and have lethal damage on the table. I think I'm also going to set myself a challenge to cast a Glorious End during a turn where I would have lost to a previous Glorious End's trigger. I know you can just play Angel's Grace or Worship, but this way just feels more . . . red, somehow.
 
Constructed: 3/5
Casual: 5/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 3/5
James H.

Glorious End (5/2)

 

This is text we haven't seen for a while. Much like how Final Fortune and its variants were red takes on Time Walk, getting a discount but acquiring the pesky “you lose the game” rider, this is a half-cost Time Stop. End the turn, but you better win the next turn. (Or keep yourself from losing; there are ways to abuse it, like Sundial of the Infinite, Gideon of the Trials’ ultimate, Angel's Grace, or something to counter the “lose the game" trigger.)

 

This is definitely a high-risk, high-reward card, but I can see it being a blowout. Counter something potentially problematic, keep your opponent from being able to delay an impending kill, or bait them into an all-out attack that backfires. The downside is real, but there are ways around it. I don't know how good Glorious End will be, but I think it's going to see play while people try to figure out how good it is. Don't play it in Limited, though.

 

Constructed: 4

Casual: 4

Limited: 1.5

Multiplayer: 3

Commander: 3.5


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