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					Pojo's Magic The Gathering  
					Card of the Day 
					
					
					Daily Since November 2001!  
					
                        
                          
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								 Goblin 
								Guide  
                              	
                              	- Aether Revolt
  Reviewed 
								Mar. 28, 2017 
								
								
								Constructed: 4.38 
                                Casual: 3.50 
								Limited: 3.75 
								Multiplayer: 2.50 
								Commander [EDH]: 2.50 
                              
								Ratings are based on a 1 to 5 scale: 
                              1 - Horrible  3 - Average.  5 - Awesome 
                               
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								David Fanany
								Player since 
								1995   | 
                            
                              Goblin Guide 
								  
								I seem to recall there was once an article on 
								Wizards of the Coast's website where Randy 
								Buehler derided the idea of a 2/2 for one red 
								mana, even with a drawback. I suspect it got 
								lost in the update, because why stop to consider 
								how times have changed? If you think about the 
								sort of deck this guy is designed to be strong 
								against, it's not even always that much of a 
								drawback. Suppose the Goblin Guide player goes 
								first and the control deck gets an extra card 
								twice in the first five turns, say. The control 
								deck still has a higher than average mana cost, 
								and can still play only one land per turn. Maybe 
								they'll play those lands more reliably, but by 
								the time they have enough to do any endgame 
								things, they'll be dead. This is the exact 
								reason why control decks need a range of costs 
								among their answers, and why things like 
								Disfigure and Sunlance should be rated a lot 
								more highly by those players. 
								  
								Constructed: 4/5 
								Casual: 3/5 
								Limited: 3/5 
								Multiplayer: 2/5 
								EDH/Commander: 2/5 | 
                           
                          
                            | 
					James H. | 
                            
								 
								Goblin Guide (3/28) 
								
								  
								
								Goblin Guide is probably 
								one of red's most famous creatures. It's a 2/2 
								for 1 mana, and it even has haste! In the all-in 
								red decks and red agro, Goblin Guide is peerless 
								in its ability to put the damage up quickly and 
								efficiently. 
								
								  
								
								Its ability is a bit of a 
								drawback, since it can benefit your opponent, 
								but it's not as lopsided as it sounds. If you 
								don't reveal a land, you get a lot of 
								information concerning potential lines of your 
								opponent's next (and future) terms. Information 
								is powerful, and Goblin Guide's reveal only 
								hurts about a third of the time against most 
								decks. If you're playing red, run this. 
								
								  
								
								Constructed: 4.75 
								
								Casual: 4 
								
								Limited: 4.5 
								
								Multiplayer: 3 
								
								Commander: 3 
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