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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Sorin, Grim Nemesis
Image from Wizards.com

 Sorin, Grim Nemesis
- Shadows over Innistrad

Reviewed Mar. 1, 2017

Constructed: 3.5
Casual: 4.13
Limited: 4.38
Multiplayer: 4.00
Commander [EDH]: 4.00

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Sorin, Grim Nemesis (3/1)
The fourth Sorin, and the third Orzhov-colored Sorin. And he's pretty brutal in practice, honestly. Six mana is a lot to ask for, but he hits the board with 6 loyalty and can tick up to 7 with his punishing +1. His -X is very flexible, and being able to hit planeswalkers is underrated, as there are sometimes not a ton of excellent options to remove them. His -9 is kinda underwhelming on paper, but a massive army is a good way to try and end the game.
Sorin's strength is that he can close out a game on his own. His +1 can bleed opponents out and give you card advantage, and his -X can take out creatures or planeswalkers while giving you a life infusion. He's not the best at his mana cost, but he is very effective if you can get him out.
Constructed: 4
Casual: 4.25
Limited: 4.75
Multiplayer: 4
Commander: 4
James H. Sorin, Grim Nemesis
A lot of people have probably never really read this version of Sorin past his +1. To be fair, those people are probably pretty happy with the way he plays for them - it's Phyrexian Arena but all upside, and I am actually a little surprised how often I've said that in recent years. In any event, the rest of the card is worth using too. Death Grasp has always been a decent card, and it's fitting that its effect is here too now that the Duel Decks gave it a new association with Sorin; and in the realm of ultimates, there are few more eye-catching and probably no others that can force you to use every object in the room as a token.
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
EDH/Commander: 4/5

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