Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Mind's Dilation
Image from Wizards.com

 Mind's Dilation
- Eldritch Moon

Reviewed Sept. 6, 2016

Constructed: 1.67
Casual: 4.00
Limited: 2.13
Multiplayer: 4.13
Commander [EDH]: 4.25

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Mind's Dilation
In the abstract, this should actually be a pretty scary deterrent against opponents playing spells, in the tradition of Standstill. Most people select cards for their decks that do bad things to opponents and they wouldn't want turned against them. Of course, one of the things that made Standstill so scary is its low cost, and against a lot of decks Mind's Dilation risks being too late to be relevant. In practice, about 40% of an opponent's deck is going to be land and thus ineligible, and there's no guarantee that anything that is eligible will be entirely relevant to the current situation. I still think this card can do some interesting things, though - it just needs a deck designed to exploit it, whether that involves complicated ways to rearrange the top of your opponent's library or simply the good old-fashioned Time Ebb.
Constructed: 2/5
Casual: 4/5
Limited: 2/5
Multiplayer: 4/5
EDH/Commander: 4/5

James H.

Mind’s Dilation (9/5)
At seven mana, Mind’s Dilation is one of those awkward “casual/EDH” cards that struggles to do anything outside of that format. The effect is pretty powerful, though, and it creates a lot of fun potential lines; since the effect fires before their spell resolves, they could exile a counterspell to their own spell. It’s also an each turn effect, not limited to either their turn or your turn.
It’s high reward on occasion, but also potentially a whiff. And at seven mana without an impact on the board, you’re only going to get this to do anything in a slow multiplayer game…this isn't great in Limited, as this probably drops after their big bomb, and this does nothing to stop a cute and cuddly hydra from bashing your face in.
Constructed: 1.25
Casual: 4
Limited: 2.25
Multiplayer: 4.25
Commander: 4.5

Copyrightę 1998-2016 pojo.com - Magic the Gathering Card Reviews
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.