Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Skysovereign, Consul Flagship
Image from Wizards.com

Skysovereign, Consul Flagship
- Kaladesh

Reviewed Oct. 18, 2016

Constructed: 3.88
Casual: 4.88
Limited: 5
Multiplayer: 4
Commander [EDH]: 4

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Skysovereign, Consul Flagship
Somewhere around my house, I still have my Star Wars TCG incarnation of the Devastator, a unique star destroyer printed under that game's vehicle mechanic. I thought of it when I saw this card, because they're both imposing nemesis cards that you feel really powerful playing with, and you feel really good when you take down and opponent's. Artifact removal may be more prevalent in Magic than anti-ship weapons were in Star Wars, but Skysovereign easily takes over any game where it isn't dealt with soon enough. The fact that it isn't always a creature can also help it, much like historical powerhouses such as Raging Ravine and Mutavault.
Constructed: 4/5
Casual: 5/5
Limited: 5/5
Multiplayer: 4/5
EDH/Commander: 4/5
James H. Skysovereign, Consul Flagship (10/18)
This is pretty much the definition of a bomb, especially in Limited. It comes down and can immediately pick off either a pesky creature or planeswalker, and it can do it again each time it attacks. There aren't a ton of creatures that can stand in Skysovereign's way, and it also flies in for 6 damage with a very modest crew cost.
Outside of Limited, where this is broken, I think this may have a chance to make an impact, though it obviously asks for other creatures to be more than an overpriced Sunlance/Strafe variant. I don’t know if an offensive deck wants to be here, but it makes sense as a stall-breaking card in a long, grindy game. Being 5 mana is actually surprisingly okay in this format, dodging Spell Queller and Fragmentize/Natural State, and I think it’s fair to be bullish on this particular ship.
Constructed: 3.75
Casual: 4.75
Limited: 5
Multiplayer: 4
Commander: 4

Copyrightę 1998-2016 pojo.com - Magic the Gathering Card Reviews
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.