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Card of the Day

Daily Since November 2001!

Grim Haruspex
Image from Wizards.com

Grim Haruspex
- Ugin's Fate

Reviewed February 17, 2016

Constructed: 3.33
Casual: 3.67
Limited: 3.33
Multiplayer: 3.67
Commander [EDH]: 4.00

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Grim Haruspex

If Catacomb Sifter from Monday was a good way to take advantage of creatures dying in droves, Grim Haruspex is a stellar one. The threat of drawing more cards than Opportunity will tempt people to not cast End Hostilities at all, and I do like the morph-enabled mind games too (such mind games are much better now than in Onslaught, because there are many likely candidates compared to 2001's Exalted Angel and little else). End Hostilities is still probably the right play, if only because the Haruspex is often going to be telegraphing a deck that itself has control over such death triggers, but if you're the one playing this card, it means you win either way. That's the hallmark of a very good Magic card.
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
EDH/Commander: 4/5

Grim Haruspex
I read this thing over and over and wonder.... Why the hell does this thing have Morph? Why did Khans block even have mor- Okay, I'm getting off topic. Anyway, drawing cards every time one of your creatures dies is something that goes in Meren EDH.
Constructed: 2.5
Casual: 3
Limited: 2
Multiplayer: 2.5
EDH: 3.5
BMoor Grim Haruspex

The card draw can be incredibly powerful, if it's allowed to trigger multiple times. In practice, any creature with this ability is always the first to die thanks to having such a big target on its back. Morph helps with that to a degree-- you can plan a combat step with several trades, then unmorph the Haruspex to cash in. The problem? Morph cards also tend to have fairly large targets on their backs, simply because your opponent will always be terrified of what it might be. That seven-card cash-in you're dreaming of might never happen, unless you're sacrificing your own creatures for it. 

Constructed- 3.5
Casual- 4
Limited- 4
Multiplayer- 4.5
Commander- 4.5

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