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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Spell Queller
Image from Wizards.com

Top 10 New MTG Cards of 2016

#9 - Spell Queller
- Eldritch Moon

Reviewed Dec. 20, 2016

Constructed: 4.38
Casual: 4.25
Limited: 4.25
Multiplayer: 3.25
Commander [EDH]: 3.25

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

James H.

Spell Queller


Overall rank: 9

My rank: 5


Spell Queller quickly elevated himself to the role of one of the bogeymen of last Standard. It basically serves as a catch-all check to a lot of the hard to answer threats, and all for a reasonable three mana. The major reason it got so much attention and was so much of a house was that it comboed perfectly with Collected Company, one of the most egregious offenders of the last Standard format, and it was also the perfect check to other Collected Company copies from your opponent.


Even factoring out his powerful effect, he’s a 2/3 with flying and flash for 3 in a well-supported tribe, and there are worse ways you can spend 3 mana in this Standard or the last one. It was even usable in Modern, because all you sometimes need is to delay that Supreme Verdict or Abrupt Decay for one more turn to finish them off.


Constructed: 4.75

Casual: 4.5

Limited: 4.5

Multiplayer: 3.5

Commander: 3.5

David Fanany

Player since 1995

Spell Queller
Magus of the Will was the first creature to explicitly and openly be a creature version of a sorcery, but I'd argue that Spell Queller is the first creature to be a form of an instant spell, specifically Remand. I really disliked playing against Remand in Ravnica Standard. The only thing that annoyed me more than having spells countered was having the same spell countered multiple times. I've mellowed out a little over the years, but the fact remains that even a temporary counterspell can be a very powerful effect, much less one that ignores conventional uncounterability. The reversibility is a risk and the converted mana cost restriction means that he doesn't help you against some of the things blue decks least want to see (Warp World springs to mind, and he stops Spellbreaker Behemoth but not Akroma, Angel of Fury), but in a more proactive tempo-based strategy, he can easily buy enough time to get well on top. Try him with Drogskol Captain!
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
EDH/Commander: 3/5

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