Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Harmless Offering
Image from Wizards.com

Harmless Offering
- Eldritch Moon

Reviewed Aug. 15, 2016

Constructed: 3
Casual: 4.13
Limited: 1.50
Multiplayer: 3.13
Commander [EDH]: 3.25

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Harmless Offering
This card surprises me on a lot of levels. Not just how similar it is to Donate, but how many years separate it from Donate - we've gotten by for almost two decades on powerful but more specific things like Spawnbroker and Shifting Borders, and having a more general effect should be a boon to any deck that wants to take advantage of it. It's a little odd now that they do so many fewer creatures with significant drawbacks, but there will always be a niche for it in the big casual formats - and it works pretty well with Demonic Pact!
Constructed: 3/5
Casual: 4/5
Limited: 2/5
Multiplayer: 3/5
EDH/Commander: 3/5

James H.

Harmless Offering has gotten a lot of attention for two reasons: its art, which is easily a 10/10, and the fact that it’s effectively a color-shifted version of the infamous Donate, the Urza's Destiny card that enabled such combos as Illusions of Grandeur-centered kills. The premise is simple enough: use it to give your opponent something potentially deleterious, and then laugh as they scramble to try and undo the damage.
The flagship card for this right now in Standard is Demonic Pact (in Origins). Once the pact is winding down, you give it to them in time for them to be forced to activate its final mode (the “You lose the game” mode). Across other formats, there are plenty of fun combo tricks, such as with Steel Golem, the infamous Illusions of Grandeur, Thought Lash, Aggressive Mining, and a lot of other adorable tricks.
Basically, play this card like you would Donate; in 99% of cases, that's how it ultimately pans out. It’s as powerful as you build it to be.
Constructed: 3
Casual: 4.25
Limited: 1
Multiplayer: 3.25
Commander: 3.5

Copyrightę 1998-2016 pojo.com - Magic the Gathering Card Reviews
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.