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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Desperate Sentry
Image from Wizards.com

Desperate Sentry
- Eldritch Moon

Reviewed Aug. 10, 2016

Constructed: 2.88
Casual: 3.00
Limited: 3.38
Multiplayer: 2.50
Commander [EDH]: 2.88

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Desperate Sentry
Even after examining this card's art, I'm not sure whether the idea is that the sentry becomes an Eldrazi or is just preventing one from emerging. But if it's the latter, why doesn't it just go around or over him (seeing as most Eldrazi are huge)? And why would the Eldrazi in question join your side? I wouldn't hold that against the card, though - I think it could actually turn out to have a niche in constructed. At the very least, its power/toughness ratio with delirium active could make it a sort of Pauper Tarmogoyf. That format is also known for having surprisingly powerful removal spells, and creature decks can pretty much always use more insurance on that front.
Constructed: 3/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5
EDH/Commander: 3/5
James H. Desperate Sentry (8/10)
This card is interesting. It's normally undercosted for its body (3 mana 1/2 cards with little board impact), but it's a lot more powerful later in the game with delirium online. A 3 mana 4/2 is a lot nicer as an attacker or blocker, and delirium is pretty achievable overall.
The other side of the coin is that it replaces itself when it dies, which gives it use early and late. A 3/2 is a pretty good replacement for a 4/2 (or 1/2). So it gives you a bit of resilience to board wipes or targeted kill spells.
It's also a Human, and Humans in this block have a lot of powerful support. So, yeah. Solid common in Draft, and I can see scenarios where it sees constructed play.
Constructed: 2.75
Casual: 3
Limited: 3.75
Multiplayer: 2
Commander: 2.75

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