Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Geralf’s Masterpiece
Image from Wizards.com

Geralf's Masterpiece
- Shadows over Innistrad

Reviewed Apr 6, 2016

Constructed: 3.5
Casual: 4.25
Limited: 4.25
Multiplayer: 4.00
Commander [EDH]: 4.35

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Geralf's Masterpiece
Perhaps fittingly for the masterpiece of a character whose life's work was creating skaabs, this card has elements that go well with a lot of known Magic archetypes. It gets very strong in the late game, although a lot of blue midrange decks will want to draw cards; with careful selection and use of abilities like madness, though, you can certainly mitigate the inherent contradiction. I suspect, though, that its more common use in constructed will be to get things into your graveyard to set up some kind of (semi-)combo finish. While a lot of conventional reanimator decks go for faster things, this card is very good at setting up popular staples like Body Double and Firemane Angel.
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
EDH/Commander: 4/5
BMoor Geralf's Masterpiece

A massive Zombie flyer that encourages you to keep your hand size down... in blue? This thing is an impressive beatstick that is both a good candidate for being discarded and for enabling Madness cards itself. It's incredibly hard to put down for good, flies, and is a strong synergistic choice in the U/B Zombie deck. Its only real weakness is that you basically have to go "all-in" when you bring it back, since after discarding three, you won't have many options left. Keeping a few Clues around can help, but if you bring this back and it immediately eats a removal spell, you're in for an uphill battle.

Constructed- 4
Casual- 4.5
Limited- 4.5
Multiplayer- 4
Commander- 4.7

Copyrightę 1998-2016 pojo.com - Magic the Gahtering Card Reviews
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.