Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Monastery Swiftspear
Image from Wizards.com

Monastery Swiftspear
- Khans of Tarkir

Reviewed September 9, 2015

Constructed: xx
Casual: xx
Limited: xx
Multiplayer: xx
Commander [EDH]: xx

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Monastery Swiftspear
It sounds a little odd at first to think of this card in the same tradition as Goblins of the Flarg, but that's what it is in a sense - a game-starting creature for spell-based red decks. I've often found it a little paradoxical that red is a spell color that is also historically associated with attacking with one- and two-cost creatures, yet it's worked many times over the years, and when you have a card as strong as Monastery Swiftspear, it will undoubtedly work again. In fact, this card adds a level of trickiness to burn decks that they don't always have - for example, it will occasionally happen that you can kill one creature with a damage spell and use the boost to the Swiftspear to let it survive a similarly-costed creature in combat.
Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5
EDH/Commander: 2/5

Michael "Maikeruu" Pierno

Today's card of the day is Monastery Swiftspear which is a one mana Red
1/1 with Haste and Prowess.  This is an excellent second turn play followed by Titan's Strength or a similar card which can deal five damage very early.  Similar options exist with three mana on the third turn and so on which makes this a very serious early game threat if the opponent has nothing to block with.  Even without direct support a one mana 1/2 with Haste is decent and any non-creature makes it a 2/3 until end of turn, so it is strong in burn and other spell based Red decks across formats.
In Limited this is a good second pick in Booster after a Red rare and in a format where almost any one mana creature is playable this is quite a bit better than most.  In Sealed it is an automatic and easy inclusion for Red and helps add value to splashing the color as it can offer a low cost threat to more spell heavy builds.
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0

Copyrightę 1998-2015 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.