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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Undergrowth Champion
Image from Wizards.com

Undergrowth Champion
- Battle for Zendikar

Reviewed October 1, 2015

Constructed: 3.50
Casual: 4.17
Limited: 3.83
Multiplayer: 3.33
Commander [EDH]: 3.83

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Undergrowth Champion
This card reminds me a little of Fungusaur, which some of you may remember. Of course, it's Fungusaur turned up to about 11: the old-school combos involved things like Prodigal Sorcerer, while this is one of those cards designed to make a combo with fetchlands and Summer Bloom. Like those cards needed any more help. Personally, I'm going to play it with Warp World. Not that that card needs any more help either, but Vinelasher Kudzu is already hilarious enough with that card, much less a version that you can't kill in combat.
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Undergrowth Champion which is a three mana Green 2/2 with Landfall for a +1/+1 counter and removes a counter if damage would be dealt to prevent the damage.  This is a very strong midrange creature for Green that works very well with sacrifice to search lands and of course being played before that turn's land drop. 

In the right build this can be a difficult to face 5/5 or 6/6 very early in the game and should be popular in multiple formats.
In Limited this is a serious threat if drawn early and is an easy first pick in Booster even with the double Green in the casting cost.  The damage prevention effect leaves very little that can remove it and most trades would ultimately be unfavorable to the opponent.  Cards like Evolving Wilds and Natural Connection are just commons that can offer strong support to this and the deck as a whole, making synergy fairly easy to obtain.  In Sealed the pool can help, but this stands well even without direct support as long as the Green options aren't terrible. 
Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5
EDH/Commander: 4.5

Tarmogoyf Clone #241... Errr... Undergrowth Champion
Another version of the "Let's get some sort of beatstick with an easy mechanic" 'Goyf formula.
Well, it's neat, but lazy. It can get ugly, It has some minor protection from burn and combat, but the tricks inevitably end as soon as someone flashes a doom blade or its ilk. Could've been better, coulda been worse.
Constructed: 3
Casual: 4
Limited: 4
Multiplayer: 2.5
EDH: 3.5

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