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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Dragon Hunter
Image from Wizards.com

Dragon Hunter
- Dragons of Tarkir

Reviewed September 10, 2015

Constructed: 2.75
Casual: 3.25
Limited: 3.50
Multiplayer: 2.75
Commander [EDH]: 2.00

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Dragon Hunter
For a Dragon Hunter, this guy will rarely defeat one in combat (unless you count Fire-Belly Changeling), but perhaps that makes more sense conceptually. The whole point of fighting dragons is that you should feel like the underdog, and it should be a real event if you manage to survive, much less win. And this guy's stats put him at a very useful place in Magic - a specialized anti-dragon card that's closer to them in cost will also come down closer to the time when they have developed their side of the table and are ready to defend against it, but a 2/1 for one mana makes and early clock and can hang back to block Ojutai when they start to put things together.
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5
EDH/Commander: 2/5 
Michael "Maikeruu" Pierno

Today's card of the day is Dragon Hunter which is a one mana White 2/1 with Protection from dragons and it can block dragons as if it had Reach.  This is a Savannah Lion with supported types of human and warrior that is also a minor counter to dragon builds, which aren't very common and generally would have burn or removal support.  As a weapon against dragons this is unlikely to impress and probably won't be a factor often, but as a one mana 2/1 this is certainly playable and should be a relatively frequent sight in swarm builds.
In Limited the number of dragons and relatively few ways to counter them make this a serious defensive threat and in some situations an unblockable damage dealer.  More often it can passively prevent a dragon from attacking until the player can draw a removal spell, so it has value for that potential alone.  A very easy second pick in booster after a White rare and automatic inclusion in Sealed even if it only plays as a 2/1 for one.
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5

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