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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Void Winnower
Image from Wizards.com

 Void Winnower
- Battle for Zendikar

Reviewed October 28, 2015

Constructed: 2.17
Casual: 3.00
Limited: 3.00
Multiplayer: 3.00
Commander [EDH]: 3.00

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Void Winnower
This is a very cutely designed card, with its holistic elements supporting the gameplay very well. A lot of people like the symmetry of even numbers, but it's worth remembering what sorts of numbers are associated with mystery and power in folklore. There were twelve Olympian gods, but such examples are lost among things like the nine worlds of Yggdrasill, the three Fates, the seven deadly sins, and so forth. 
In Magic, every mana cost has significant cards at it, but some tend to be important because they fall at specific turning points in the game: two is important because it sets the tone for the rest of your deck's game, while four and six are important because they shape your finish. Unfortunately, this card's mana cost means that it will be quite hard to get into play to affect those turns, but its impact on blocking will be relevant reasonably often, and it may hinder your opponent from coming back as well. It's a little unfortunate for this card's prospects that Terror variants tend to cost three nowadays rather than two, but it's still an interesting ability that may end up being relevant at some point.
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 3/5 
Michael "Maikeruu" Pierno

Today's card of the day is Void Winnower which is a nine mana 11/9 that prevents opponents from casting non-odd mana costed spells or blocking with non-odd mana cost creatures.  This shuts down many cards as it includes zero converted mana cost plays and the large body can be a serious threat with reduced options for blocking.  The high mana cost, even if accelerated, keeps this mostly to Commander and Multiplayer where it can be a dominant force depending on the cards opponents have available.  This will be a very popular card in those formats as it works in any deck and reduces opposing options while being attached to a large body, though it is less likely to see play elsewhere.
In Limited this is a game ending topdeck with mana available during stalemates or at minimum works as a large threat for any deck that likely reduces some blocking or casting options.  An obvious first pick in Booster and automatic inclusion for Sealed builds with higher mana curves.
Constructed: 3.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.5
EDH/Commander: 4.5

Void Winnower
Not enough bang for your buck. SKIP!
Constructed: 1.5
Casual: 2
Limited: 1.5
Multiplayer: 1.5
EDH: 1.5

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