Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Emeria Shepherd
Image from Wizards.com

Emeria Shepherd
- Battle for Zendikar

Reviewed October 12, 2015

Constructed: 2.50
Casual: 4.00
Limited: 4.00
Multiplayer: 3.75
Commander [EDH]: 4.00

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Emeria Shepherd
I was very surprised how strong the reanimation ability on this card is. Yes, she herself costs seven mana, but the reanimation ability is technically zero mana. Every turn she's in play. And more often with the right support. And while it's true that requiring a Plains to come back directly to play is a restriction, we live in the age of Prairie Stream and Godless Shrine. If the Eldrazi didn't have a lot of abilities related to exile, Standard might have been in some trouble.
Plus her art is just amazing, too.
Constructed: 2/5
Casual: 5/5
Limited: 4/5
Multiplayer: 4/5
EDH/Commander: 4/5

Michael "Maikeruu" Pierno

Today's card of the day is Emeria Shepherd which is a seven mana White
4/4 with Flying and a Landfall ability that puts a non-land card from grave into hand or can put it into play if the land was a Plains.  This is an extremely powerful effect in a mono-White deck, though the high mana cost limits the potential dramatically without some kind of support.  In a format where this can enter play before the very end of a game this can be devastating with multiple land drops through fetch lands even with some entering hand.  This will see play in Commander and Multiplayer, though the late game nature or required Green/White design for acceleration should keep it from being very popular elsewhere.
In Limited this may be a 4/4 with evasion, but the seven mana cost and requiring Landfall keep it from being a top card.  It is still strong and generally worth a first pick in Booster, but other rares can do more for less and offer a bigger battlefield presence.  In Sealed it depends on the pool as the high mana cost and lower power and toughness may not stand up against the large threat in the set. A lower curve and more aggressive build might win out, though with White as a primary color and a slower deck this is a solid endgame enabler.
Constructed: 3.0
Casual: 3.0
Limited: 4.0
Multiplayer: 3.5
EDH/Commander: 4.0

Copyrightę 1998-2015 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.