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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Dragon Whisperer
Image from Wizards.com

 Dragon Whisperer
- Dragons of Tarkir

Reviewed April 2, 2015

Constructed: 4.00
Casual: 4.50
Limited: 4.17
Multiplayer: 3.88

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Dragon Whisperer
In the last week before our break, I waxed lyrical about Dragonmaster Outcast and Kargan Dragonlord, which were among the inspirations for Dragon Whisperer. That does not, however, mean that I think poorly of this card. Not at all - a card that attacks or blocks on curve and becomes a bigger threat the longer the game goes on was always going to be worthy of attention. As a matter of fact, you almost never see that kind of thing on a card that also screams casual play applications via potentially infinite dragons, and that makes Dragon Whisperer relatively unique as well.
Constructed: 4/5
Casual: 5/5
Limited: 4/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno Today's card of the day is Dragon Whisperer which is a two mana Red 2/2 with three effects.  For one Red mana it can gain Flying until end of turn which is a valuable asset to Red at a low cost which should make it useful most of the time.  The second effect is Firebreathing for two mana which is reasonable, but more situational and mana dependent.  The third effect is six mana with a Formidable requirement of having eight total power among your creatures, but putting a 4/4 Flying token into play is well worth the mana if available and it helps maintain Formidable for future turns. Overall this is an excellent two mana option for mono-Red or mostly Red builds that has value in any stage of the game and should see at least some play across current formats.
In Limited the slight reliance on Red is outweighed by the offensive flexibility it offers and it is a strong first pick in Booster.  The effects are useful early, middle, or late game and with even a moderate Red pool in Sealed this should be strong enough to make the color worth using.
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0

Deck Garage
Dragon Whisperer
I was asked to select the cards for this week, and I picked this one because I wasn’t really sure what to make of it. I’m starting to lean towards thinking it is pretty good. Early in the game, you have a 2/2 for 2 mana, something mono red decks always like to play. It can attack early for quick damage. 1 additional mana gives it evasion once the opponent has blockers. Later in the game, when a 2/2 isn’t all that great, you can use your excess mana to make the little shaman not so little anymore. These are the reasons that I think it’s going to be good.
The Formidable ability is what’s tricking me. Dragon Whisperer is kind of like a little planeswalker. It’s +1 is to gain flying. It’s -2 is to pump it up. Then, on rare occasions, you get to ultimate and start making 4/4 dragons every turn and put your opponent in an extremely difficult position. So, just like planeswalkers, don’t play this for its “ultimate” ability, play her for her simpler abilities, knowing you have a trump card in a stalemate.
Constructed: 4.0
Casual: 4.5
Limited: 4.5
Multiplayer: 3.5

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