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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Dragonmaster Outcast
Image from Wizards.com

Dragonmaster Outcast
- Worldwake

Reviewed March 20, 2015

Constructed: 3.67
Casual: 4.33
Limited: 4.37
Multiplayer: 3.67

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Dragonmaster Outcast
Do you know the real reason there's a card in Dragons of Tarkir named "Dragon Whisperer"? Because this name, and Kargan Dragonlord, were already taken by the Zendikar block. Zendikar had its issues, but it will always have a special place in my heart because of those two cards, especially this one. I'm not sure there's another purely threatening one-cost creature in all of Magic. Figure of Destiny and Student of Warfare are better at attacking by themselves, but they can be dealt with by as little as one card even when they're fully online. Noble Hierarch can be involved in broken plays, but it's an enabler and it doesn't function so well without the right cards to accelerate into. But this card's effect is extremely difficult to stop in itself, and if it lives to put even one dragon on the table, it demands specific answers that may not be on hand. And it even has good art.
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Dragonmaster Outcast which is a one mana Red
1/1 that puts a 5/5 token with Flying into play at the beginning of your upkeep if you control six or more lands.  This is a great card for slower formats like Commander or Multiplayer where the game can progress for a while after six lands are in play or major land acceleration is a typical design element.  For other Constructed formats it is a late in offering much, but in any setting the one mana 1/1 is at least playable from the beginning which means it is unlikely to be a dead card in hand.
For Limited this is an easy first pick in Booster that can be played at any stage of the game and while not an ideal topdeck is certainly one that can end stalemates or be a late game changing threat.  In Sealed it should always be used when playing Red and by itself is almost enough to force splashing the color
Constructed: 3.5
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0


Deck Garage
Dragonmaster Outcast
Rarely does a 1/1 have such a big target on its back! A 5/5 dragon-making factory is something that must be reckoned with. This is one of the rare cases where the fact that it’s a creature is a liability. There are so many ways to kill a 1/1 that almost every deck is going to have some way of doing it. But, if you’re able to protect him for a few turns, it can put your opponent on a very short clock.
Sometimes the best part of a card is not the most obvious part. Clearly, everyone sees the potential to ramp up to 6 lands and churn out dragons each turn. But even if that doesn’t happen and this bites a piece of removal, you’ve spent 1 mana and they’ve likely spent more, putting you ahead on the curve, and letting you get through with lesser threats. 
In limited, the removal is harder to come by, so you’ve a better chance of making this guy start birthing dragons. Easy first pick. Multiplayer is the opposite. More people = more chances to have your 1/1 knocked out by something.
Constructed: 3.5
Casual: It makes dragons. 5.0
Limited: 4.5
Multiplayer: 3.0

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