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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Archfiend of Depravity
Image from Wizards.com

Archfiend of Depravity
- Fate Reforged

Reviewed March 12, 2015

Constructed: 3.67
Casual: 4.38
Limited: 4.38
Multiplayer: 4.33

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Archfiend of Depravity
I remember a time when almost every demon card had a disadvantage of some sort; now many of them have an active advantage of some kind. It takes a little getting used to, but it might be made easier by the fact that Archfiend of Depravity is a strong card. It does, however, require a little discretion - its ability is clearly advantageous and always is, but it won't always save you outright. It's devastating against token decks, but some kind of midrange construction with dragons or hydras may just say "Okay, I'll keep my two 9/9s". Still, keep in mind that in limited settings you expect creature races and should be prepared, and constructed decks can choose any legal creature-kill option - zero is less than two, after all.
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Archfiend of Depravity which is a five mana Black 5/4 with Flying that has each opponent at the beginning of their end step choose up to two creatures they control and sacrifice the rest.  This could be a sidedeck option as a response to swarms, but with the end step timing and higher casting cost it isn't very likely to see competitive level play.  Where this should be popular is in Commander and Multiplayer where it can devastate many decks even if just one opponent has three creatures in play it equals card advantage.
In Limited this is a five mana 5/4 with evasion that potentially might cause an opponent to sacrifice some creatures with no drawback to yourself.  This is a clear and easy first pick in Booster even with the double Black in the mana cost and is very strong motivation to run Black in Sealed.
Constructed: 4.0
Casual: 4.5
Limited: 4.5
Multiplayer: 5.0


Deck Garage

Archfiend of Depravity
5/4 flying for 5 mana isn’t too bad, but it’s the other ability that makes this guy interesting. Sometimes, the ability is going to do nothing, as they won’t have more than two creatures. But in some cases, this can be an effective way to hold off a horde of goblins while you swing over the top for five each turn.
The four toughness makes the demon fairly easy to kill with all the 4/4 fliers going around right now, so make sure you have some additional plans to either protect the demon or have other weapons.
Constructed: 4.0
Casual: 4.5
Limited: 4.5
Multiplayer: 4.0

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