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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

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Subterranean Scout
- Origins

Reviewed June 30, 2015

Constructed: 2.50
Casual: 2.50
Limited: 2.75
Multiplayer: 2.50
Commander [EDH]:  2.00

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Subterranean Scout

I'm glad that this effect is back in force in red. First of all, this was where it started off, way back in the day of Dwarven Warriors. Second of all, it's a good incentive to play with lots of low-power and/or low-cost creatures, even as a one-shot effect - you don't have to stick to red or to goblins, meaning that there are situations where you will get an advantage even from just one unblockable attack. Although, it's a fact that Goblin Piledriver is in Origins too.

Constructed: 2/5
Casual: 2/5
Limited: 3/5
Multiplayer: 2/5
EDH/Commander: 2/5

Michael "Maikeruu" Pierno

Today's card of the day is Subterranean Scout which is a two mana Red
2/1 in the same style of Dwarven Warriors, Dwarven Nomad, or Goblin Tunneler with the change of having it only happen when the Scout enters play.  This has advantages and disadvantages compared to the more easily reused tap effects, but for speed in setting up a one shot kill with an Atog or Arcbound Ravager this not needing Haste can make a difference. 

Hearth Charm would be an alternative that is more flexible and lower mana, but having a creature with a highly supported type attached can have benefits as well.  In a Goblin deck this can add a free shot with no loss of tempo and it is likely that would be the most popular usage of this card in current builds.  Overall a decent card with some situational value that may see slots in goblin decks across a variety of formats and possibly a few one shot kill builds as well.
In Limited this is a two mana 2/1 that with another creature in play can deal some free damage at any stage of the game which makes it a relative bargain.  When playing Red all copies of this can and should be included in Sealed, particularly as they work with each as viable targets.  In Booster this is a decent third or fourth pick when playing Red and has no serious drawback in the format.
Constructed: 3.0
Casual: 3.0
Limited: 3.5
Multiplayer: 3.0

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