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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

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Nissa, Vastwood Seer // Nissa, Sage Animalist
- Origins

Reviewed June 24, 2015

Constructed: 2.67
Casual: 3.33
Limited: 3.50
Multiplayer: 3.00
Commander [EDH]:  3.50

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Nissa, Vastwood Seer // Nissa, Sage Animalist
I got up to Nissa here before realizing that I haven't yet commented on what storyline events the transformation conditions might be intended to represent. Nissa's is also the hardest one for which to make such an association: honestly, I've never been sure what controlling lands in play was supposed to represent in general, much less when you're talking about for a summoned creature rather than a player!
For these characters, most people are going to be focused on getting them to transform into their planeswalker form; unfortunately, Nissa's conditions are hard to achieve early in the game, and require a lot of other support besides. The payoff is quite strong, though - repeatable card drawing is always good and occasionally crazy, and using her -2 even once can shore up your side of the table decently. If you never reach that point, she's only a (more limited) Borderland Ranger, but Borderland Ranger is a decent card.
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Nissa, Vastwood Seer which is a three mana
2/2 Legendary with a more resource intensive transformation requirement compared to the rest of the cycle.  Needing seven lands in play dramatically slows down the potential to see Nissa, Sage Animist and leaves this as a 2/2 that adds a Forest to your hand. If this gets transformed it isn't bad at all with the +1 providing late game mana acceleration or reduction of dead draws.  The -2 of a 4/4 Legendary is good, but not being able to produce multiples limits the value noticeably.  The -7 of turning lands into 6/6 creatures and more importantly untapping them has quite a bit of potential both for massive mana production and game winning alpha strikes.  Overall this is far too slow and provides minimal impact on the game state to see much serious play especially compared to the rest of the cycle or the original Nissa Revane.
In Limited this is a three mana 2/2 that adds a land to your hand from the library which is reason enough to play it in Sealed while the potential transformation is just a bonus.  For Booster this can be a rare draft or a first pick for the card advantage or if Green is a color of choice, but it is fairly low on the power curve for a rare.
Constructed: 3.0
Casual: 3.0
Limited: 3.5
Multiplayer: 3.0

Nissa, Vastwood Seer // Nissa, Sage Animalist
Easily my favorite of the new batch, Nissa's a hell of a card for those decks running green. Her creature form tutors a basic forest, which is always nice. The flip check is reasonable, but it's her Walker form that really shines. Coiling oracle was a card from way back when in rav block that netted you advantage every time. Extra land drop is terrific, and even if it doesn't happen, you more or less draw a revealed card. That's really strong. And now it's repeatable til Nissa dies. Her legendary 4/4 token is crazy and unexpected, though I suppose something has to stop a potentially repeatable 4/4 trigger from swarming the field. Sure, the ultimate's a little dull in untapping and making lands creatures, but rarely are planeswalkers strictly played for ultimates anyway. You probably won't see it often in standard, but its abilities easily warrant a slot in any green-based EDH.al
Constructed: 3 
Casual: 4
Limited: 4
Multiplayer: 3
EDH: 4.5

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