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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Pia and Kiran Nalaar
Image from Wizards.com

 Pia and Kiran Nalaar
- Origins

Reviewed July 22, 2015

Constructed: 2.50
Casual: 2.83
Limited: 3.13
Multiplayer: 2.50
Commander [EDH]: 2.25 

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Pia and Kiran Nalaar
These are, of course, Chandra's parents - not that most of her recent cards have used her last name, but the important thing is that this may be the first time we've had an entire family represented in Magic cards. Times like this make me miss the novels. Now I'll always be wondering what would happen if and when Chandra ever made her way back to Ghirapur. Would we see a difference in outlook between Chandra and Pia and Kiran, who are clearly very different types of magic users? Would she tell them where she had been, and would they believe her if she did? 
Despite the fact that red has always been good at destroying artifacts, there's something that feels right about Origins' Thopter theme. In fact, cards like Pia and Kiran would have probably felt pretty right in Mirrodin, too, but I guess they hadn't thought of the idea yet. There's nothing that prevents you from using them with cards from that era, of course, and that may end up being where they have the most impact. Not that Origins' Thopter archetype won't be fun - and it may provoke lots of fun thoughts and fan stories about Ghirapur.
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
EDH/Commander: 3/5

Michael "Maikeruu" Pierno

Today's card of the day is Pia and Kiran Nalaar a four mana Red 2/2 Legendary that also puts two 1/1 Flying tokens into play and for three mana can sacrifice an artifact to deal two damage.  Strictly as a creature this is efficient as three creatures for four mana, two of which with evasion.  The effect is mediocre as it costs mana and a card or token, but can help in several situations.  It could work with Ghirapur Gearcrafter and Thopter Engineer as a sort of theme, but overall this is unlikely to make much of an impression on any Constructed format.
In Limited the double Red hurts a bit, but three creatures on one card is very strong in the format and the two evasive tokens are at least a minor threat.  A solid first pick in Booster that should be followed up with other artifacts or token production if possible as even though the effect is somewhat inefficient it is still valuable as removal.  In Sealed it can be very strong with the right pool, but is not nearly enough by itself to force Red as half of the deck.
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5


Pia and Kiran Nalaar
Sort of the centerpiece to the U/R Thopter archetype. 2 1/1 fliers puff out the power to cost ratio to an acceptable 4 for 4, but the effect should really have compensated better for the cost of admission. 2R and a sacrifice to shock is pretty awful, and speaks volumes about the archetype as a whole. Leave it at home in the cardboard tomb from whence it came.
Constructed: .00000134/nope
Casual: 1
Limited: 1.5
Multiplayer: 1
EDH: 1.5

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