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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Flamerush Rider
Image from Wizards.com

Flamerush Rider
- Fate Reforged

Reviewed Jan. 23, 2015

Constructed: 3.33
Casual: 4.00
Limited: 4.17
Multiplayer: 3.50

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Flamerush Rider
The only thing I can think of whenever I see any card with the rush keyword is Rocket Powered Turbo Slug. When Unglued came out, I was young and innocent and never believed that I'd one day be writing about how Rocket Powered Turbo Slug's shadow loomed large over an expansion and indeed an entire class of temporary creatures. But here we are.
Sure, you have to pay mana for Flamerush Rider, when super haste was historically completely free. But it's absolutely worth paying - when the least you get for him hitting the table is six damage straight at the opponent out of absolutely nowhere, and you can hit astronomical figures with something like Grave Titan, that cost might even start to feel cheap.
And you get 1,000 style points for copying Rocket Powered Turbo Slug.
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Flamerush Rider which is a five mana Red 3/3 with Dash for four and whenever it attacks put a token into play tapped and attacking that is a copy of another target attacking creature then exile the token at the end of combat.  This can be a very powerful effect when combined with other triggers during combat creatures, such as when damaging an opponent.  The four mana cost for Dash is reasonable and will likely be used often for attacks that can easily deal ten or more damage when an opponent was expecting only three.  This will likely be a popular card in current formats and Commander, but the higher mana cost and need for other creatures will keep it out of older competitive settings.
In Limited this is a strong first pick in Booster that can dramatically change the tide of a game when hitting the field with Dash to lead an alpha strike.  In Sealed the single Red on the base cost can be easily splashed, though the double Red for Dash is enough to promote using more Red if the pool can support it.
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0


Deck Garage
Flamerush Rider
This guy sounds like a combo deck waiting to happen.
Can you imagine using this with a creature that has a good enters-the-battlefield ability? Hornet Queen, anyone? Fanatic of Mogis? Doomwake Giant? There's lots of good possibilities. 
Even if you just copy your biggest attacker, that's quite an army for your opponent to deal with. The biggest problem, of course, is that the Rider himself is only a 3/3 and costs 5 mana. Is it worth it to pay 5 to hopefully have it survive to attack next turn? Will it survive combat to use its ability more than once? These are all very good questions, and I think they will make the Rider a little too risky to become very popular.
Constructed: 3.0
Casual: 4.0
Limited: 4.0
Multiplayer: 3.5

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