Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Shaman of the Great Hunt
Image from Wizards.com

Shaman of the Great Hunt
- Fate Reforged

Reviewed Feb. 3, 2015

Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 3.33

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Shaman of the Great Hunt

This guy's text feels more and more mythic the further down the box you read, which I think may not have been intentional by the designers but is pretty cool. I also like how the effect that mimics Curse of Stalked Prey feeds that huge activated ability of his; I still further like how neither actually needs the other to be good. If you use his activated ability to draw just one card every turn, you're looking at effects you usually see on control deck staples like Dark Confidant and Azure Mage, meaning said decks can't ignore him even as they have trouble dealing with him in combat. Drawing several cards in response to a Wrath of God effect is sure to feel downright unfair - don't forget his release comes only a year after the monstrosity ability!

Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5

Michael "Maikeruu" Pierno

Today's card of the day is Shaman of the Great Hunt which is a four mana
4/2 Red with Haste, whenever a creature you control deals damage to a player it gets a +1/+1 counter, and for two Green or Blue and two colorless you draw a card for each creature you control with power four or greater.  This works very well with evasive Blue creatures, swarm builds at the top of the mana curve, or just support for any aggressive deck.  The card draw effect is strong when it gains even two cards and overall this is likely to be quite popular in current formats and Commander.
In Limited this is an easy first pick in Booster that has high threat for a low and easily splashed mana cost.  For Sealed this should always be included when running even a little Red and the card advantage when paired with Green or Blue is a serious advantage.  There's no real drawback aside from the low toughness, which a single successful attack can address.
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0


Deck Garage

Shaman of the Great Hunt
A four power creature with haste for four mana is a pretty good weapon. The fact that it makes everything that hits your opponent get +1/+1 counters further encourages a hyper-aggressive strategy. With those +1/+1 counters and all the creatures floating around that naturally have 4+ power, it's not hard to activate ferocious to draw at least a few cards off this ability. You shouldn't need to do this more than once or twice before you get enough gas to take out your opponent. The 2 toughness means that the Shaman might not be attacking a lot, but even as as tool to make your other creatures bigger and draw more cards, she's still a worthwhile play.
Constructed: 4.0
Casual: 4.0
Limited: 5.0
Multiplayer: 4.0

Copyrightę 1998-2014 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.