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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Alesha, Who Smiles at Death
Image from Wizards.com

Alesha, Who Smiles At Death
- Fate Reforged

Reviewed Feb. 19, 2015

Constructed: 3.75
Casual: 4.00
Limited: 4.42
Multiplayer: 3.63

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Deck Garage

Alesha, Who Smiles At Death

For three mana, a 3/2 with first strike isn't bad at all. Really, any three-power, first strike card is going to be pretty good, since it's not often that there are a lot of 4-toughness creatures on the board. Red also has plenty of cheap ways to give a creature a power boost at instant speed. The fact that she can pull a smaller creature back out of the 'yard every time she attacks is a strong ability as well, since it gives your monored aggro deck a way to gain card advantage without having to draw cards. Alesha could easily be the flagstone of a solid Mardu aggro deck, ensuring you always have a force to attack with.

Constructed- 4
Casual- 3.5
Limited- 4.5
Multiplayer- 3

David Fanany

Player since 1995

Alesha, Who Smiles at Death
Alesha's mechanical design is an interesting one that we've seen a few times down the years, but never on a mono-red card. Granted, it requires white or black mana, and I think she counts as a red-black-white card for Commander, but the fact is that dual lands easily let you use her in a deck with no other white or black cards. The fact that there's no shortage of viable targets in red or white or black leads me to think that in the right context, she could easily become a new, even more aggressive version of Reveillark. Even making other cheap Mardu warriors essentially unkillable is kind of scary.
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Alesha, Who Smiles at Death which is a three mana Red 3/2 Legendary with First Strike and whenever it attacks you may pay two White or Black to return target creature with power two or less from your graveyard into play tapped and attacking.  This is a fantastic card for Boros, Rakdos, or Mardu aggro decks and there is no shortage of creatures in Standard or Modern to target with the effect.  The mana base has to skew more White or Black instead of Red to reliably activate the effect on turn four for the attack, though that is the most notable drawback. Overall this will see play in decks that can take advantage of the effect and has quite a bit of potential in Commander and Casual for combining with low power evasive or effect based attackers.
In Limited this is a solid card for a first pick in Booster even if the effect is ignored as a three mana 3/2 with First Strike is very strong in the format.  Drafting into White or Black to use the effect is a beneficial strategy for the card advantage and actually removing Alesha in combat should be somewhat difficult for an opponent.  For Sealed this can be splashed if White or Black are going to be the primary color or just played if Red is being used as it works well either way.

Constructed: 4.0
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5


Deck Garage
Alesha, Who Smiles at Death
I can see Alesha being a big help to aggressive Mardu strategies. The biggest problem they have can often be stalling out in the mid/late game. Alesha can come out at restock the battlefield. The 3 power first strike helps her survive combat, but she's still small enough where it's certainly no given.
In limited, this is a complete bomb as any kind of chance to re-use cards is a huge benefit, and there are fewer big creatures that can beat her in combat.
Constructed: 4.0
Casual: 4.0
Limited: 5.0
Multiplayer: 4.0

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