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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Ethereal Ambush
Image from Wizards.com

Ethereal Ambush
- Fate Reforged

Reviewed Feb. 10, 2015

Constructed: 2.33
Casual: 3.17
Limited: 3.67
Multiplayer: 2.67

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Ethereal Ambush
At its simplest, this is a card that gives you two 2/2 tokens at instant speed. That's already decent, but it's far more than just a one-note deck space filler. With all the mana production in green, you should not only have no problem paying for most creatures you manifest a second time, but you may be effectively using this card to get things into play earlier than you should. Even if that ends up not being appealing with recent creatures, let me remind you of two words that have echoed down Magic players' minds since 1996: Phyrexian Dreadnought.
Constructed: 2/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5

Michael "Maikeruu" Pierno

Today's card of the day is Ethereal Ambush which is a five mana Green and Blue instant which has you manifest the top two cards of your library.  Five mana to put two 2/2 into play at instant speed is fairly powerful and the potential to turn them over does give some additional value.  Overall this is a little too expensive and in the offbeat Blue/Green combination to see competitive play, but it could be seen in Casual or Commander decks running Simic.
In Limited this is noticeably stronger as it puts two creatures into play at instant speed and in the creature dominated format the Manifested cards are very likely to be creatures.  As a common it can be used in multiples in Sealed if running Green/Blue to help fill the field up and it is worth splashing in if the deck needs a little something extra.  In Booster this is a strong middle of the pack pick if primarily in one of the colors and is an early pick if already committed to both Green and Blue.
Constructed: 3.0
Casual: 3.5
Limited: 4.0
Multiplayer: 3.0


Deck Garage

Ethereal Ambush
Manifest is a tricky ability. Just getting two 2/2's for 5 mana is not a particularly great investment. But sometimes, either by luck or some shrewd library manipulation, either or both of those 2/2's can potentially flip up and become something much scarier. 
Some people are really concerned when they manifest a non-creature card that they wanted to draw, and now consider it lost forever. Remember that there are many "return target creature to owner's hand" cards and effect that can bounce such a manifest to your hand at instant speed. If the manifested card is an instant, you could also play it!
I think there's some potential for manifest, but in this case, it's too high a cost.
Constructed: 2.0
Casual: 3.0
Limited: 3.0
Multiplayer: 2.0

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