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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Meren of Clan Nel Toth
Image from Wizards.com

Top 10 New MTG Cards of 2015

#10 -Meren of Clan Nel Toth - Commander 2015

Reviewed December 15, 2015

Constructed: 3.17
Casual: 3.88
Limited: 4.50
Multiplayer: 4.67
Commander [EDH]: 4.67

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Meren of Clan Nel Toth
I was talking yesterday about how black's dealings with death have become much more prominent than usual this year. Meren is another excellent example of that, giving you one of the most powerful recursion engines I've seen along with highly efficient combat stats, and asking only that you do what black decks like to do anyway (sacrifice things). And yes, being a creature is definitely an advantage - it makes her killable, but it also makes her a threat that has to be stopped on several levels, and if they somehow manage to deal with your other suddenly unkillable creatures, she remains to attack and block.
Constructed: 3/5
Casual: 4/5
Limited: 4/5 (hypothetically; she's not currently in a draftable set other than Cube)
Multiplayer: 4/5
EDH/Commander: 4/5
Michael "Maikeruu" Pierno

The number ten card of the year is Meren of Clan Nel Toth which is a four mana Black and Green 3/4 Legendary that returns creatures from grave to hand and with an experience counter system that can put them into play instead.  This gets a creature of your choice back from the graveyard every turn it is in play and with enough counters will put them directly on the battlefield, which can be a huge advantage with sacrifices and enters play effects.  An extremely effective Commander and one that compliments many Black or Golgari design concepts as a card like Death Cultist can offer a four point life swing and two experience counters in one turn.
Constructed: 4.5
Casual: 4.5
Limited: 5.0
Multiplayer: 5.0
EDH/Commander: 5.0

Meren of Clan Nel Toth
For some reason this always struck me as one of those commanders that would completely break infect for EDH. I'm probably right, but those poor demented souls will probably play it once and never be heard from again. Seriously though, it's a fix to the big problem infect decks face in that boardwipes and kill-spells and counters will do their damnedest to keep them off the board, and this is a continuous ability that is effectively recastable in GREEN. sorta. 
Constructed: 2
Casual: 3 (I'd give it 5, but don't be that guy in casual.)
Limited: Xx (Commander precon.)
Multiplayer EDH: Xx/They will never find your body.
EDH: 5

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