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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Tainted Field
Image from Wizards.com

 Tainted Lands
- Torment

Reviewed Aug. 26, 2015

Constructed: 3.67
Casual: 3.67
Limited: 3.67
Multiplayer: 3.50
Commander [EDH]: 3.50

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Torment's Tainted Lands
Torment took theTainted Peak innovative design of dual lands begun in Odyssey and turned it way up. You could have easy access to any color . . . as long as you also played black? Really? Well, it turned out that there were a lot of reasons to play black, with Torment also being a color-imbalanced set - another gimmick that they only tried twice (Torment, and then Judgment but with white and green to balance it out) before swearing off. I can't help but feel that it could be interesting to do once in a while, but for now we'll just have to enjoy Torment as part of heritage play.
In their original Standard environment, these lands suffered a little once Invasion rotated out and took a lot of reasons to play two or three colors with it. But in casual play, these remain very solid and certainly worth a look in the right deck - casting Mind Sludge and Silvos with the same land isn't just for people with forty shock lands.
Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 3/5
Michael "Maikeruu" Pierno

Today's cards of the day are the Tainted cycle of four dual lands from Tempest that tap for colorless and Tainted Islecan tap for Black or one other color if you control a Swamp.  These are excellent for a primarily Black deck that has either a secondary color or a splash as with a majority of Swamps in deck there is virtually no drawback to including a set.  In a fully multicolor deck these are less efficient as a Swamp may not be available, barring original dual lands and the Ravnica shock lands. 

Urborg, Tomb of Yawgmoth is a strong support card as well and the Tainted lands can be a strong addition for many decks in formats that allow them.
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0

Conditional Checklands
I've always had a bit of a fondness for these, they're for the advanced player, not really for the novice. They get better every turn, though they're not on the same level as shocks or whatnot, but they're still pretty good. Not too much else to say about these.
Constructed: 4
Limited: 3.5
Casual: 4.0
EDH: 4.0
Also, If you've got a minute, I'm doing a fundraiser for a car. I'm really in a bad way without one folks. Take a look, share, or donate if you can. I'd really appreciate it :D 

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