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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Hangarback Walker
Image from Wizards.com

Hangarback Walker
- Origins

Reviewed Aug. 12, 2015

Constructed: 3.50
Casual: 4.33
Limited: 4.00
Multiplayer: 3.67
Commander [EDH]: 4.00 

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

David Fanany

Player since 1995

Hangarback Walker
The idea of a wall between science fiction and fantasy is largely a recent idea, and very largely artificial. In "Tower of the Elephant", one of the first Conan short stories, the greatest sword and sorcery hero of all time meets an alien from the distant green planet of Yag. H.P. Lovecraft's "Dream Quest of Unknown Kadath" largely concerns the inability of mortal minds to comprehend the secret gods of deep space. Edgar Rice Burroughs' Mars novels are his answer to the question of what swashbuckling fantasy would look like in space, and even C.S. Lewis wrote a criminally underrated Space Trilogy. In short, I welcome Origins' new MechWarrior overlords.
Hangarback Walker is a card that definitely wants to be built around, which makes it fortunate that it's not really the sort of card that can be easily defeated with a single card. It's fairly vulnerable as large creatures go, but the swarm of evasive thopters you get when it dies means that you may not actually care (and sometimes you'll even be happy - Nantuko Husk, anyone?). And the sorts of deck choices you need to make for it to work well, such as lots of mana acceleration and other artifacts, lend themselves to credible plans B through Z. I expect this to be a popular card in casual formats everywhere.
Constructed: 2/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Hangarback Walker which is an XX 0/0 artifact that enters play with X +1/+1 counters, taps for one to add another counter, and when it dies each counter gives a 1/1 Flying token.  Even with just two mana this is really quite playable and very efficient as doubling to a 2/2 on the next turn still leaves two mana available to maintain tempo.  Entering play at four mana as a 2/2 or higher is of course an option later which gives this increased value in any stage of the game.  Mana acceleration, counter production, and many other effects can support this and it slides nicely into a large number of existing builds.  Overall this is an excellent card with no noteworthy weakness and should see play across most formats for the foreseeable future.
In Limited this is an easy first Booster pick for both in and out of game value as a reasonably priced colorless creature that can easily become a large number of evasive tokens.  Every deck can and should play this when available and there is no reason for any Sealed deck to not include a copy when in the pool.
Constructed: 5.0
Casual: 5.0
Limited: 5.0
Multiplayer: 5.0


Hangarback Walker
I like it. it harkens back to some of the old hydras, with the bonus of being colorless. Most times, you're not going to cast it for more than 6 due to the double X cost, but i'm sure with ramp and whatnot, the sky's the limit. It's got a mana sink ability, and even an anti kill spell mode for good measure. It won't set standard on fire, but it's great flavor, and great R&D work. 
Constructed: 3.5
Casual: 4
Limited: 4
Multiplayer: 3
EDH: 4

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