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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Dig Through Time
Image from Wizards.com

Dig Through Time
- Khans of Tarkir

Reviewed Oct. 7, 2014

Constructed: 3.33
Casual: 2.38
Limited: 3.00
Multiplayer: 3.33

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


Deck Garage

Dig Through Time

Once again, we're looking at a blue spell that draws you cards, but costs way too much to ever hardcast without Delve. I don't recommend running this and Treasure Cruise in the same deck-- you won't have enough 'yard fodder to feed both of them, and you don't want to have to hardcast either. The fact that the cards you don't choose go on the bottom of your library is interesting: you can still hope to draw them later if they're good, but you can't use them to fuel more Delve cards. I do like that this is an instant though. Using it to respond to an opponent's Rise from the Grave and exiling the creature he wants out of your 'yard is funny. Playing it after a combat phase gone poorly to try and recoup is less funny but still functional.

Constructed- 4
Casual- 2.5
Limited- 3
Multiplayer- 4
Michael "Maikeruu" Pierno

Today's card of the day is Dig Through Time which is an eight mana Blue instant with Delve that allows you to look at the top seven cards of your library, add two to your hand, then put the rest on the bottom of the library.  This is a potentially solid card for a self-milling theme as it can cost two mana for the two most useful cards out of seven, but the high mana or Delve commitment is a severe drawback.  This is very unlikely to see much play with the cost involved, though in the right deck this is a very powerful effect to improve your hand.
In Limited this is strong as it can go through a large portion of the remaining deck in the later stages of the game.  The high mana cost is a bit less of a concern and with few or no other Delve effects it is a solid addition to any Sealed deck using more than a splash of Blue and a very reasonable first pick in Booster.
Constructed: 2.5
Casual: 2.5
Limited: 3.5
Multiplayer: 2.5


Deck Garage

Dig Through Time
The effect of this card is no doubt something that any deck would want. The ability to sort through seven cards and pick out your favorite two will help you weed away extra lands and get to the meat of what your card deck. The fact that it is instant allows you the all-important flexibility to do it at any time.
The cost of this card is another issue altogether. To play Dig Through Time, you almost have to be playing a dedicated graveyard deck, or the cost is completely prohibitive. Fortunately, there is a clan in Khans that loves to do just this. But even more than the Sultai love to use the graveyard for their benefit, older formats have lots of ways to fill a graveyard very quickly and very cheaply, making this cost only 2 mana quite often.
In limited, the value of this card is almost strictly tied to whether or not you are playing a Sultai graveyard deck. If you are, it can be a useful card advantage tool. If not, pass on this for just about anything,
Constructed: 3.5
Casual: 2.0
Limited: 2.5
Multiplayer: 2.5

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