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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Sliver Legion
Image from Wizards.com

 Sliver Legion
- Future Sight

Reviewed Nov. 18, 2014

Constructed: 2.63
Casual: 4.43
Limited: 2.75
Multiplayer: 3.63

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


Deck Garage

Sliver Legion

Slivers have amassed quite a list of abilities to grant each other, but few if any of them actually stack. Lifelink used to, but that got rules update'd. So, multiple copies of a Sliver are not too useful, except as another creature to receive the bonuses. And since most Slivers are just 1/1 or 2/2, you end up with several creatures that aren't very threatening except they can't really be blocked or dealt with effectively.

Sliver Legion solves that problem-- now, not only are all your Slivers massive, but each new one is granting an additional +1/+1 on top of whatever other ability they grant. Even Changelings are now contributing to the army instead of just sponging bonuses off of the "real" Slivers.

Constructed- 3
Casual- 4.75
Limited- 3.5
Multiplayer- 4.5

David Fanany

Player since 1995

Sliver Legion
Ever lost to Overrun or Craterhoof Behemoth? It can be demoralizing. This is Overrun turned up to eleven. Sometimes literally. I've actually seen this card power a horde of Slivers through for closer to twenty. What you want out of a legendary Sliver is a dominating, game-ending effect, and you can't ask for one that does so more than this. It even provides you an effective (though somewhat obvious) path to the ever-elusive creature deck that's effective in multiplayer.
Constructed: 2/5
Casual: 5/5
Limited: 2/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Sliver Legion which is a five mana and five color 7/7 that gives all slivers +1/+1 for each other sliver in play. 
This is very powerful, particularly with sliver tokens, and is a frequent inclusion in five color sliver decks as it has a dramatic impact whenever it hits the field.  It absolutely requires support, though mana tapping with Haste and Trample or evasion are almost always going to be present in the deck.
In a Limited format with this it is a very difficult card to utilize as it has five colors and requires other slivers to be more than a 7/7 for five, though even one other is a noticeable increase in value.  In Sealed it can be built around if there is enough support, but running is problematic at best with anything less than an excellent draw.  For Booster it has value as a rare draft, though slivers are popular and drawing a pool for it depends on the pod.
Constructed: 3.5
Casual: 4.0
Limited: 3.0
Multiplayer: 4.0


Deck Garage

Sliver Legion
I'll confess, I've never built a Silver deck. I've never been very attracted to them. I prefer cards that cause you to be a little more creative instead of just putting every card that says "sliver" together in a deck. But if I was going to build a silver deck, I would not put in the Sliver Legion. Why? Two main reasons:
1) It costs 5 colors. While there are numerous ways to get all the colors, it's still a significant hurdle.
2) Its ability is overkill. A good sliver deck is going to be playing a lot of early slivers that build each other up. Once you get several slivers out, they're going to be pretty big and powerful already. They're either going to stop you or they are not. Whether your slivers are 5/5 or 10/10 really doesn't make all that much difference. 
But sometimes, overkill is half the fun. We don't tell stories of the time we had an average, efficient kill of an opponent. We tell stories of the time we had 150 goblin tokens out and overran an opponent. We tell stories of the 3000/3000 Hydra we smashed someone with, or of the time we had Vigor out and used a 60/57 Living Inferno to clear the board (I did that one just last week). So, go ahead, make your army of 27/27 slivers and have a great time. It'll happen sometimes, but just as often, it'll sit there and make you wish it was something else. But as long as it works sometimes, we don't remember the times it doesn't, do we?
Constructed: 2.0
Casual: 4.0
Limited: 2.5
Multiplayer: 3.0

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