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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Hordeling Outburst
Image from Wizards.com

Hordeling Outburst
- Khans of Tarkir

Reviewed Dec. 4, 2014

Constructed: 3.13
Casual: 3.43
Limited: 3.63
Multiplayer: 3.17

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Deck Garage

Hordeling Outburst

Three 1/1's in one card for three mana isn't a bad deal-- except that each 1/1 is unlikely to really accomplish much on its own. If you have a global pump spell, a Goblin tribal card, or even just a Titan's Strength and you really need SOMEBODY to get through, then this'll do it for you. But if you just want this because you need an extra creature, you'd probably be better off with a single creature-- you'd probably get better value that way.

Constructed- 3.5
Casual- 3.75
Limited- 3.5
Multiplayer- 3.75

David Fanany

Player since 1995

Hordeling Outburst
I want to say that there was an older Goblin token-making card that cost way more than this, but I can't quite think of what it was right now. Regardless, this is a fairly cheap cost for three Goblins, as things go, but that doesn't automatically mean it will see high-level constructed play. Goblins are certainly a "thing", but many of their lords tend to cost three mana, and it may be difficult to fit this in. Other aggressive red decks could use it, but anyone looking to deal damage probably has other options that deal more damage than this. Still, there is a real advantage in requiring more than one spot removal spell to deal with your threat, and there are plenty of tricks to get more mileage out of it from your own side (Bloodthrone Vampire springs to mind).
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Hordeling Outpost which is a three mana Red sorcery that puts three 1/1 Red goblin tokens into play.  This is an obvious choice to include when running mono-Red goblins, but the second Red in the casting cost is a small drawback when compared to Krenko's Command or Dragon Fodder.  Three mana for three tokens on one card is very efficient and this should see quite a bit of play both in goblin tribal builds and other primarily or mono-Red decks.
In Limited the double Red makes this less appealing to splash, but three tokens for three mana is excellent in the format and this is a potential first pick with a weak rare in Booster.  In Sealed it needs a solid Red pool as at least half of the deck should be the color to make sure this enters play as early as possible.
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5


Deck Garage

Hordeling Outburst
Three 1/1's for three mana is a pretty good deal. Spells that create tokens are usually pretty popular. It works really well with Jeskai Ascendancy decks, as it is a noncreature spell to trigger the +1/+1 and untap ability, and it gives you 3 more creatures to get bigger for the next noncreature spell. It's nothing amazing, but an integral cog of this type of deck.
In limited, your opponent is even less likely to have a way to deal with those three little creatures, so I'd pick this fairly high, assuming your deck can deal with the double red mana cost.
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 2.5

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