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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Kiora, the Crashing Wave
Image from Wizards.com

Top 10 Cards of 2014

#5 - Kiora, the Crashing Wave
- Born of the Gods

Reviewed Dec. 23, 2014

Constructed: 3.88
Casual: 4.17
Limited: 4.00
Multiplayer: 3.67

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


Deck Garage

Kiora, the Crashing Wave
Kiora might not be the absolute best Planeswalker out there, but she has been my personal favorite recently. The ability to shut down any permanent on the battlefield makes a very useful defense mechanism in a color scheme that's not great at that. Green usually just tries to overpower things, and blue can counter or bounce things, but for repeatable defense, Kiora's pretty top notch. Then, once you do that for a few turns, she gives you a pretty unstoppable offensive force with her inevitable army of Krakens. I haven't gotten her to ultimate more than a handful of times, but I've won every single one of those games.
While that's usually the way I try to use her, don't forget about her -2 ability. Sometimes, that extra speed and ramp from drawing and playing another land gives you the edge you need to run someone over. 
The only place she loses something is in multiplayer where her +1 ability can only stop one person and her low loyalty makes it easy for someone to have a way to kill her pretty quickly.
Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.0

Michael "Maikeruu" Pierno

The number five card of the year is Kiora, the Crashing Wave which is a four mana Green and Blue planeswalker with two loyalty.  The +1 of preventing all damage to and from a target permanent an opponent controls until your next turn is a very solid stall against many decks and will often be enough to help keep her in play.  The -1 of drawing a card and allowing an extra land drop is just about enough to warrant playing Kiora by itself as one or two uses adds some card advantage and can potentially be more depending on the game.  The -5 to add a 9/9 Blue kraken at each of your end steps takes a bit of stalling to build into, but once enabled is a serious threat for just about any deck.  Overall this is a powerful and interesting card that adds a great deal to Blue/Green designs, even if it doesn't have much that is specifically Simic in nature.
For Limited the stall into the ultimate is a very effective strategy that should be utilized whenever a land shortage or inability to defend Kiora isn't a factor.  An easy first pick in Booster even with the two opposing colors as Green acceleration alongside Blue's evasion or defenses is a viable pairing.  In Sealed it depends on the Blue and Green pools, but even splashing one of the colors to gain the potential
9/9 tokens as a win condition is worth the effort.
In Multiplayer the stall is less effective as a personal defense and more useful as a bargaining chip with opponents to lock down one threat for each of their turns.  Negotiating a target to make temporary alliances or enemies adds another element to her gameplay, though keeping it going long enough to get the 9/9 tokens out may be difficult.
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0

David Fanany

Player since 1995

Kiora, the Crashing Wave
Have you noticed how many planeswalkers are on the top ten list this year, and just in general? Just putting that out there. Kiora's design has an interesting tension involved: her +1 is only situationally useful and her -1 extremely tempting, but only one of them gets you closer to that insane ultimate, one of the most eye-catching ultimates I've ever seen. It even does a good job of conveying her interest in the inevitable forces of the ocean. Her stats are pretty fragile to depend on her ultimate, but if you consider that her minimum impact is an Explore effect plus drawing some sort of damage spell away from you, that's a pretty good deal.
Constructed: 3/5
Casual: 4/5
Limited; 3/5
Multiplayer: 3/5

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