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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Sylvan Caryatid
Image from Wizards.com

Sylvan Caryatid
- Theros

Reviewed Dec. 1, 2014

Constructed: 4.38
Casual: 4.00
Limited: 4.00
Multiplayer: 4.38

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


Deck Garage

Sylvan Caryatid

This is one of the hardest to remove creatures I've seen, at least until it gets to the point where your opponent doesn't mind if you remove it any more. At two mana, it comes down early enough that you're opponent isn't going to have a strong enough attacker to kill it, and they're not going to want to waste a combat trick pumping a creature just to kill this thing. They can't target it directly, but you can, so you could block and play your own combat trick (with mana from the Caryatid itself!) By the time they have a 3+ power attacker online, you've hopefully ramped into something bigger. The only real way to disrupt this is with something like Anger of the Gods, but that's a waste of a powerful card dealing with a 0/3 speed bump.

The real reason this card is as powerful as it is, is that it ISN'T very powerful. The Caryatid itself isn't the threat, but it enables the threats early and efficiently, and is much harder to deal with than its threat level justifies, therefore it tends to stick to the table pretty reliably.

Constructed- 4.5
Casual- 3.5
Limited- 3.5
Multiplayer- 4.5

David Fanany

Player since 1995

Sylvan Caryatid
The days of fragile mana creatures are over. At least until next year. I'm a little surprised the designers didn't think they had to be more careful with giving mana creatures hexproof - the promise of things like things like Llanowar Elves has always been that you can use them as creatures and also as mana, but the risk has always been that they can be destroyed in combat or by spells. Remove that risk, and you basically have a Mox. Granted, in the case of Sylvan Caryatid it's a Mox that costs two mana, as though it's 2004 and Vintage is minorly popular and Sphere of Resistance is all over the place, but it's basically even safer than Rampant Growth or some such. Oh, and it can block, too. There's a reason why green control decks have been more popular than ever since Theros came out.
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5

Michael "Maikeruu" Pierno

Today's card of the day is Sylvan Caryatid which is a two mana Green 0/3 with Defender, Hexproof, and taps for one of any mana color. This is a very solid form of acceleration for Green that can also block, trigger Evolve, and stays in play to add Devotion or to effects that count creatures.  This will see quite a bit of play across formats, particularly multicolor Commander builds, and there is no major drawback aside from not being available for offense in a pinch or to support an alpha strike.
In Limited this is a solid first pick in Booster that is useful both for acceleration and early game defense, but also to fix multicolor builds and ease splashing or other color effects.  In Sealed this is a fantastic pull as multiple colors are almost a requirement and Green is generally strong as a framework to work around.
Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5

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