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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Sea God's Revenge
Image from Wizards.com

 Sea God's Revenge
- Theros

Reviewed November 8, 2013

Constructed: 1.80
Casual: 2.20
Limited: 3.70
Multiplayer: 2.30

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Sea God's Revenge

This will be a major setback for your opponent, especially in Limited where Auras and +1/+1 counters are so common. Likely less so in Constructed, where you'd probably rather just run Aetherize or Supreme Verdict, but if you can follow it up with a Thoughtseize it may be worth the extra mana. Mainly you'll be using it to clear the board so you can attack with impuntiy, and you mainly do that in Limited, so it's... mainly a Limited card.

Constructed- 2
Casual- 2.25
Limited- 4
Multiplayer- 2.5

David Fanany

Player since 1995

Sea God's Revenge
This is, in the abstract, certainly a powerful enough effect for almost any deck. In practice, high-level constructed play tends to favor cheaper bounce spells, the easier to counter spells or play other cards in the same turn. Still, you always have to respect something that can selectively clear one side of the table, and scry is one of the most powerful effects any card can have.
Constructed: 2/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5


Welcome back readers todays card of the day is Sea Gods Revenge a powerful game changing draft card. In standard and other competitive formats this card is much too expensive and not worthy of slots in decks when more powerful multiple permanent bounce spells do exist and the scry is minimal. In casual and multiplayer it is sorcery speed bounce which is not the greatest although you can specifically target certain problematic creatures while leaving other ones alone and the scry is not irrelevant. In limited this is a nuclear bomb, drastically changing your opponent’s board and often allowing you to swing for the win and is easily splashable with one blue cost. Overall a powerful draft card and one that has casual implications as well.

Constructed: 1.5
Casual: 2.0
Limited: 4.5
Multiplayer: 2.5

Michael "Maikeruu" Pierno

Today's card of the day is Sea God's Revenge which is a six mana Blue sorcery that returns up to three target creatures your opponents control to the hands of their owners and you Scry 1. The cost is a little high and other options exist, such as Cyclonic Rift which is one mana more and an instant in addition to being far more powerful and versatile.

Even though this is a temporary three for one with Scry it is unlikely to see much play in any format as either lower cost or stronger cards fulfill the roll better.

In Limited this is a dramatic shift to the battlefield and will win some games, particularly in stalemate scenarios where an alpha strike can be used to follow it up. The single Blue allows it to be easily splashed, though as a somewhat situational play that heavily benefits from a crowded battlefield it is not a first pick in Booster and is better as a second or third pick at most. More permanent forms of removal and big threats are more important than a high cost bounce, even with multiple targets. In Sealed there is little reason aside from maintaining a low mana curve not to include this if running Blue as a splash or more as even in the worst case scenarios it can stall or clear the way for an attack.

Constructed: 2.5
Casual: 2.5
Limited: 3.5
Multiplayer: 2.5

Skid Rambo

Sea God's Revenge is a card that is going to be hard for me to review, because I cannot think of any situations where I would be using this card. I’m being honest. It would be stretch for me to use this card in a draft. I should explain why. First, Sea God's Revenge is a Sorcery. Second, it is for six mana and it only targets up to 3 creatures. If the Scry 1 ability was for 3 then that would at least make this spell a little better. Sea God's Revenge sounds really wicked and destructive, but it is more like a fat guy farting in the pool. This card is nothing more than a decent draft removal card.

Constructed: 1
Casual: 1
Limited: 2.5
Multiplayer: 1

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