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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Warriors' Lesson
Image from Wizards.com

Warrior's Lesson
- Theros

Reviewed November 26, 2013

Constructed: 2.33
Casual: 2.83
Limited: 3.38
Multiplayer: 2.67

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Warrior's Lesson

To help support the Heroic theme in Theros, each color got a cheap instant that can target up to two creatures at once. Oddly enough, the green one is the only one that doesn't grant a boost to power or toughness. Instead, it grants an infiltrator ability. This means that if you're not using it to trigger Heroic, it's only good if you can get through unblocked or trample over-- it won't actually help the creature once it is blocked like Triton Tactics or Dauntless Onslaught, and it won't help a creature that isn't attacking at all-- at least Triton Tactics can save a creature from Anger of the Gods and the like. That means Warrior's Lesson is really only good if you're already in a strong position-- if you can't punch through any damage, it's a dead card.

You may try to use the Lesson as a sort of "fake Lure"-- playing it on the creatures that you don't really expect to get in there with, to force your opponent to choose whether or not he lets you draw cards, or lets the bigger, stronger creature get through unblocked. But that too assumes that you have enough attackers to make your opponent choose what gets through, which means for the Lesson to be good, you need to not need the help, or you need Heroic creatures.

Constructed- 1.5
Casual- 2
Limited- 3.5
Multiplayer- 1.5

David Fanany

Player since 1995

Warrior's Lesson

To those of us who play with larger card pools, a card like this may not read very impressively compared to favorites like Snake Umbra or Keen Sense. That might be a little unfair, though, seeing as there are very few ways to trigger multiple heroic abilities at one time. That can be quite relevant, especially in limited settings. Plus, it involves drawing cards - judging by what people say, that's just about the all-time favorite thing of Magic players, right?

Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5

Michael "Maikeruu" Pierno

Today's card of the day is Warriors' Lesson which is a one Green instant that until end of turn has up to two target creatures you control allow you to draw a card whenever they deal combat damage to an opponent.  As an option for Green card draw this isn't bad, particularly in a token or swarm design where getting two attackers past any blockers is quite manageable.  In a multicolor deck it works well to trigger Heroic or alongside Double Strike and should be very popular in Commander and Multiplayer.  Overall this is a good card in specific builds and may see competitive play in very different designs as card draw and support.
In Limited this is a great card with multiple Heroic targets that also works early to gain card advantage in a low cost aggressive deck.  It is probably best suited to multicolor builds as Green's choices for Heroic have high casting costs.  Splashing it in with other solid cards is worthwhile in Sealed while in Booster it is a good on color choice around the middle of a pack or if drafting into two colors.
Constructed: 3.5
Casual: 3.5
Limited: 3.5
Multiplayer: 3.5

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