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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Voice of Resurgence
Image from Wizards.com

 Voice of Resurgence
- Dragon's Maze

Reviewed May 6, 2013

Constructed: 4.40
Casual: 4.40
Limited: 4.10
Multiplayer: 4.10

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


Voice of Resurgence

This is a deceptively simple creature that can get surprisingly out of hand. You get a token whenever anyone else casts a spell, any spell, on your turn. And each token readjusts its size to match the number of creatures you have, so each time you get another token, or even just play a creature, all previous tokens the Voice has created will get bigger. That includes any spell an opponent might cast on your end step, and just about EVERY deck has some instants to fall back on. A savvy opponent might kill the Voice early to prevent it from getting out of hand, but even killing the Voice will get you one of those tokens. Two if your opponent is foolish enough to do it with a kill spell on your turn.

And in the Selesnya deck, one token is all you need for Populate to get out of hand.

Constructed- 3.5
Casual- 4.5
Limited- 4
Multiplayer- 4

David Fanany

Player since 1995

Voice of Resurgence

In modern Magic design, the powerful cards are usually the ones that look powerful. Of course, there are always exceptions, and Voice of Resurgence is one of those. He has a lot of text, and it's easy to sort of gloss over it or tune it out. But imagine getting him into play against a counterspell-using deck. Suddenly their entire game plan is killing them. Even if your approach to the Voice is to destroy him and then the token, and possibly the other creatures that are making the token larger, that requires an awful lot of spells.

Constructed: 4/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5


Welcome back readers todays card of the day is the real deal one of the most talked about and powerful cards in Dragon’s Maze perfecting the powerful creature era that had been introduced with Thragtusk and its ilk. This card provides a reasonable power and toughness for two mana and basically invalidates a lot of traditional control deck strategies providing an overwhelming advantage that borders on obscene. In standard this card provides a reasonable threat and will be seeing play in the majority of decks that can possibly support it, the fact being that it is an overwhelmingly powerful creature that will warp competitive formats. In modern and legacy I can see this card receiving a fair amount of play as well due to the abusive blunt power of this creature and the unique hole it fills as a cheap effective creature. In casual and multiplayer price aside this card is amazing and a worthwhile addition to the majority of creature based decks in green and white, the token generation effect is also ripe for abuse between populate and other notable cards. In limited it’s pretty strong as it replaces itself upon death and in the right circumstances can inhibit opponent’s decks. Overall a disgustingly powerful card that provides a hammer to control decks and is one of the most efficient creatures to grace cardboard.

Constructed: 5.0
Casual: 5.0
Limited: 3.5
Multiplayer: 5.0

Michael "Maikeruu" Pierno

Today's card of the day is Voice of Resurgence which is a two mana White and Green 2/2 that whenever it dies or an opponent plays a spell during your turn you get a Green and White token with power and toughness equal to the number of creatures you control. This is a top end card that will see play across formats as in nearly every situation it equals card advantage with no real drawback. Getting a creature when it dies is not a unique effect, but getting creatures for every instant played by an opponent on your turn changes the flow of the game.

In Limited this can mitigate many advantages, such as Cipher, that an opponent may have available. The low mana cost and gain of a creature when it dies alone makes it an automatic inclusion for Selesnya colors and the added potential puts it into automatic first pick range regardless of color choices both as a hate draft and rare draft for value.

Constructed: 4.5
Casual: 4.5
Limited: 5.0
Multiplayer: 4.5


Welcome to the Pojo.com card of the day section. We continue our look at Dragon's Maze today by looking at Voice of Resurgence. Voice of Resurgence is a mythic rare whute and green creature elemental. Voice of Resurgence costs one white and one green mana for a 2/2. Voice of Resurgence says whenever an opponent casts a spell on your turn, or when Voice of Resurgence dies, put a white and green elemental creature token onto the battlefield that says this creatures power and toughness are equal to the number of creatures you control.

There is no question that Voice of Resurgence is overpowered and will see crazy amounts of play. You can just tell by what certain cards do that they will be broken and exploited in no time. While this is not as easily broken as say, Boros Reckoner, it is a very useful card from the start.

For just two mana, you get a 2/2, not horrible these days. But it's the abilities that make Voice of Resurgence what it is. When an opponent cast a spell on your turn, you gain a creature. This effect alone would have made the Voice of Resurgence amazing. The reason being as soon as Voice is on the board, they need to evaluate what is more beneficial, casting on your turn and allowing you to get a creature, or using all their mana on their turn and thus being slowed down.

Counter spells, kill spells, and prevention spells also lose their muster, as in the end, it still helps you out. And even the feared board wipers aren't all that impressive, since when Voice of Resurgence dies, a token is left behind.
Just really such an amazing card. Will definitely see A LOT of play.

Limited: 5/5
Constructed: 5/5
Casual: 5/5
Multiplayer: 4/5

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