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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Archangel of Thune
Image from Wizards.com

Archangel of Thune
- M14

Reviewed August 1, 2013

Constructed: 4.25
Casual: 4.62
Limited: 4.88
Multiplayer: 4.40

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Archangel of Thune

It has three power and flying, which is pretty much the gold standard of "solid beatstick". It also has lifelink, so it can keep your life total above zero even without having to yield the assault. That last ability is just gravy though-- with every swing, you get to power up all your creatures. And that includes the Archangel herself, mind you, so with every swing, she'll get stronger whether she hits the opponent or not. The ability triggers whenever you gain life, and lifelink triggers on any damage dealt, to blockers or to opponents. She'll even trigger if you gain life from some other source, such as an extort activation or the like. She may not be as strong as Baneslayer Angel once was, but Baneslayer was divisively strong anyway. I'd be proud to have the Archangel as the win condition in my U/W control deck, if I ever played one.

Constructed- 4
Casual- 4.5
Limited- 4.9
Multiplayer- 4.5

David Fanany

Player since 1995

Archangel of Thune

This card is clearly intended to be a successor to Baneslayer Angel, but is arguably more interesting in certain ways. Where Baneslayer just smashed things (and generated controversy), Archangel of Thune is more of a build-around card, asking to be paired with other cards and that you think about where best to apply her ('cause, y'know, this is still technically a strategy game). Yes, I use all of those as compliments, because I'm not aware of any rule which says that all angels have to just sit there and look beautiful and have high power and toughness, and aren't allowed to do things like be part of a combo that lets you gain 9,001 life whenever you want. As it happens, though, I do actually like the art.

Constructed: 4/5
Casual: 5/5
Limited: 5/5
Multiplayer: 4/5

Michael "Maikeruu" Pierno Today's card of the day is Archangel of Thune which is a five mana White
3/4 with Flying, Lifelink, and whenever you gain life you put a +1/+1 counter on each creature you control.  Evasion with Lifelink is decent and with even one effect to gain life after it enters play this becomes a 4/5 which is worth the mana cost.  Boosting an entire army, potentially with other instances of Lifelink, makes for a very strong life gain theme.  Other mechanics like Extort or cards that manipulate counters offer a wide variety of combinations and deck concepts. 
Overall this is a powerful card with a great effect that will be very popular in Standard and Modern, but in a different role than previous angels like Baneslayer.
In Limited this is a bomb, first pick, and potential tournament winner with any support.  Even if it is out of color it should almost never be passed in Booster and later picks increase the priority on anything with life gain or token production.  In Sealed this should seriously be considered as part of a White or White/Black deck, or possibly a White/Green if the right cards are available.  A simple Soulmender alongside this puts a quickly ticking clock on the opponent and with Archangel's evasion the threat can be difficult to manage.
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0

I always thought Serra Angel was majestically enchanting, but this card, this vision of beauty is simply divine. When it evades your opponent’s forces by elegantly flying through the air, this paladin of  righteousness not only earns you life but also sermons a permanent blessing to all of it’s fellow creatures on the side of good (ie your side). Her ability works whenever you gain life from any source, so imagine if you will the devilish fun that could be had if you corrupted her or should I say…extorted her. (If that language was to flowery I’m saying she would be amazing in a black/white extort deck, which is great because in the new standard format that guild won’t be rotating out for a long time)


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