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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Etched Oracle
Image from Wizards.com

Etched Oracle
- Modern Masters

Reviewed July 2, 2013

Constructed: 3.00
Casual: 3.55
Limited: 3.00
Multiplayer: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Etched Oracle

Way back when Fifth Dawn was new, this was one of the cards from the set that immediately caught my eye. The "build-around-me" quotient of this card is absolutely off the charts. It's not uncommon to find yourself making a sunburst or domain or Power Conduit deck with this card in it, looking for ways to do "simple" things like get extra counters on it so you can use its activated ability repeatedly, and then realizing that it also does things like hold off creatures that are even larger than 5/5 because who the heck wants their opponent to Fog them and draw three cards? This card is one of the faces of five-color Magic decks (more if your card pool includes Unhinged).

Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 4/5


Due to the nature of this card this review will encompass only its modern applications casual and multiplayer and limited. In modern this card seems too slow and relies on having a 4+ color deck to function properly, the card draw is impressive but the slow nature of it means this card will never fulfill anything more than a niche use. In casual and multiplayer this card is impressive card draw for domain or sunburst decks and can provide a solid creature body with possible proliferation shennagins. In limited its solid and powerful card in multicolor and domain based decks making it a solid pickup. Overall a card with a definite niche and a nice power level but requires set up to use effectively.

Constructed: 2.0
Casual: 3.0
Limited: 3.0
Multiplayer: 2.5

Michael "Maikeruu" Pierno

Today's card of the day is Etched Oracle which is a four mana artifact creature with Sunburst and for one mana you can remove four +1/+1 counters from it to have target player draw three cards. This card requires quite a bit of support from either mana production or counter addition. Without one or both it is a fairly mediocre card, but with even four counters it is a decent 4/4 threat that can be turned into card advantage with one mana if needed. Overall it needs a little too much support and isn't as compelling out of block, but can be an unexpected addition to five color, Modular, or Doubling Season themes.

In Limited formats that allow it this is playable, primarily by being an artifact and working with three or more color decks. A two color deck only gets a 2/2 and without outside effects it isn't a viable threat or likely to enable card drawing. In Sealed the value depends on how many colors you are running or how much support is available, so inclusion priority varies greatly. In Booster it is a late pick unless artifacts are desperately needed or you are already heading into more than two colors for your build.

Constructed: 3.0
Casual: 3.0
Limited: 2.5
Multiplayer: 3.0

BMoor Etched Oracle

The multicolorer, the better! This card really needs you to be playing lots of colors, or at least lots of ways to generate off-color mana, to reach its full potential-- a 4/4 for four that can sack for 1 to draw you three cards. But of course, the REAL potential is in putting more counters onto it. Despite being a card from the first Mirrodin block, the Oracle plays best in a deck built out of the second Mirrodin block's mechanics-- proliferate, specifically. Build up the Oracle as a beatstick or spend the counters to refill your hand? It's the option, and the relative ease of adding +1/+1 counters onto creatures, that makes this card shine.

Constructed- 4
Casual- 4.25
Limited- 3.5
Multiplayer- 4.5

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