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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Grim Return
Image from Wizards.com

Grim Return
- M14

Reviewed August 15, 2013

Constructed: 3.5
Casual: 4.0
Limited: 4.0
Multiplayer: 4.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

David Fanany

Player since 1995

Grim Return
I really, really wish they had given this a variant of the "adding insult to injury" flavor text mega-cycle that started in Mirage and had representatives through the early 2000s. Aside from the fact that we haven't had a variant of that in a long time and it would have added some much-needed 20th anniversary flavor to M14, it really, really fits how the card works in practice, and how well it combines with black's various two-cost removal spells. With that in mind, don't forget that you can use it for things other than stealing your opponent's creatures with absolutely no warning. I'll give you a hint: Shriekmaw.
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5

Michael "Maikeruu" Pierno

Today's card of the day is Grim Return which is a three mana Black instant that returns a target creature put in the graveyard from the battlefield that turn to play under your control.  This is an excellent support card to mono-Black sacrifice and works well alongside many combat or removal based methods for controlling the battlefield. 
Discard and counter have other tools, but this is efficient and effective for reusing your own threats or turning an opponent's best weapon against them.
In Limited this is a slightly odd choice for first pick that is still worthwhile as it can be used in many situations to at least equal the mana cost and often far exceed it.  The best case scenario of recovering a bomb creature is likely and at worst it can usually get another body into play.  The mana cost is reasonable and with only one Black it keeps the option of a second color open for future packs and in Sealed, where it should always be played if Black offers enough to be included.
For Multiplayer this is an excellent way to benefit from the efforts of other players as both the target creature and the source of it entering the graveyard need not be provided by you.
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.5

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